diff --git a/creality-ender3/Marlin-2.1.2.4/Marlin/Configuration.h b/creality-ender3/Marlin-2.1.2.4/Marlin/Configuration.h index 2a83f22..9dfa0f8 100644 --- a/creality-ender3/Marlin-2.1.2.4/Marlin/Configuration.h +++ b/creality-ender3/Marlin-2.1.2.4/Marlin/Configuration.h @@ -634,7 +634,7 @@ // Above this temperature the heater will be switched off. // This can protect components from overheating, but NOT from shorts and failures. // (Use MINTEMP for thermistor short/failure protection.) -#define HEATER_0_MAXTEMP 275 +#define HEATER_0_MAXTEMP 315 // MBO: Original 275 / Sprite Pro 315 #define HEATER_1_MAXTEMP 275 #define HEATER_2_MAXTEMP 275 #define HEATER_3_MAXTEMP 275 @@ -834,8 +834,8 @@ #define PID_FUNCTIONAL_RANGE 10 // If the temperature difference between the target temperature and the actual temperature // is more than PID_FUNCTIONAL_RANGE then the PID will be shut off and the heater will be set to min/max. - //#define PID_EDIT_MENU // Add PID editing to the "Advanced Settings" menu. (~700 bytes of flash) -#define PID_AUTOTUNE_MENU // Add PID auto-tuning to the "Advanced Settings" menu. (~250 bytes of flash) + #define PID_EDIT_MENU // Add PID editing to the "Advanced Settings" menu. (~700 bytes of flash) // MBO + #define PID_AUTOTUNE_MENU // Add PID auto-tuning to the "Advanced Settings" menu. (~250 bytes of flash) // MBO #endif // @section safety @@ -855,7 +855,7 @@ * Note: For Bowden Extruders make this large enough to allow load/unload. */ #define PREVENT_LENGTHY_EXTRUDE -#define EXTRUDE_MAXLENGTH 600 +#define EXTRUDE_MAXLENGTH 200 // MBO: Original value: 600 / Sprite Pro: 200 //=========================================================================== //======================== Thermal Runaway Protection ======================= @@ -1170,7 +1170,7 @@ //#define ENDSTOP_NOISE_THRESHOLD 2 // Check for stuck or disconnected endstops during homing moves. -//#define DETECT_BROKEN_ENDSTOP +#define DETECT_BROKEN_ENDSTOP // MBO: enable //============================================================================= //============================== Movement Settings ============================ @@ -1197,7 +1197,7 @@ * Override with M92 * X, Y, Z [, I [, J [, K...]]], E0 [, E1[, E2...]] */ -#define DEFAULT_AXIS_STEPS_PER_UNIT { 80, 80, 400, 93 } +#define DEFAULT_AXIS_STEPS_PER_UNIT { 80, 80, 400, 93 } // MBO: change e-step (93) to fit Sprite Pro => https://www.youtube.com/watch?v=lH-RrjtiC8M /** * Default Max Feed Rate (linear=mm/s, rotational=°/s)