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OrcaSlicer-bambulab
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2026-08-22 12:03:09 +02:00
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main
OrcaSlicer-bambulab
/
resources
/
shaders
/
110
/
flat.fs
T
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Initial release
2026-05-11 19:29:55 +01:00
#version 110
uniform
vec4
uniform_color
;
void
main
()
{
gl_FragColor
=
uniform_color
;
}
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