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OrcaSlicer-bambulab/src/libslic3r/Technologies.hpp
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#ifndef _technologies_h_
#define _technologies_h_
//============
// debug techs
//============
// Shows camera target in the 3D scene
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#define ENABLE_SHOW_CAMERA_TARGET 0
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// Log debug messages to console when changing selection
#define ENABLE_SELECTION_DEBUG_OUTPUT 0
// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
#define ENABLE_RENDER_SELECTION_CENTER 0
// Shows an imgui dialog with render related data
#define ENABLE_RENDER_STATISTICS 0
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//====================
// 1.42.0.alpha1 techs
//====================
#define ENABLE_1_42_0_ALPHA1 1
// Disable synchronization of unselected instances
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
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// Disable imgui dialog for move, rotate and scale gizmos
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
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//====================
// 1.42.0.alpha7 techs
//====================
#define ENABLE_1_42_0_ALPHA7 1
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// Printbed textures generated from svg files
#define ENABLE_TEXTURES_FROM_SVG (1 && ENABLE_1_42_0_ALPHA7)
//====================
// 1.42.0.alpha8 techs
//====================
#define ENABLE_1_42_0_ALPHA8 1
// Toolbars and Gizmos use icons imported from svg files
#define ENABLE_SVG_ICONS (1 && ENABLE_1_42_0_ALPHA8 && ENABLE_TEXTURES_FROM_SVG)
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#endif // _technologies_h_