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#include "GUI_App.hpp"
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#include "GUI_ObjectList.hpp"
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#include "GUI_ObjectManipulation.hpp"
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#include "I18N.hpp"
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#include <exception>
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#include <boost/lexical_cast.hpp>
#include <boost/algorithm/string.hpp>
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#include <boost/log/trivial.hpp>
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#include <wx/stdpaths.h>
#include <wx/imagpng.h>
#include <wx/display.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
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#include <wx/filedlg.h>
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#include <wx/progdlg.h>
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#include <wx/dir.h>
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#include <wx/wupdlock.h>
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#include <wx/filefn.h>
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#include <wx/sysopt.h>
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#include <wx/msgdlg.h>
#include <wx/log.h>
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#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/I18N.hpp"
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#include "GUI.hpp"
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#include "GUI_Utils.hpp"
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#include "AppConfig.hpp"
#include "PresetBundle.hpp"
#include "3DScene.hpp"
#include "../Utils/PresetUpdater.hpp"
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#include "../Utils/PrintHost.hpp"
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#include "ConfigWizard.hpp"
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#include "slic3r/Config/Snapshot.hpp"
#include "ConfigSnapshotDialog.hpp"
#include "FirmwareDialog.hpp"
#include "Preferences.hpp"
#include "Tab.hpp"
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#include "SysInfoDialog.hpp"
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#include "KBShortcutsDialog.hpp"
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namespace Slic3r {
namespace GUI {
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wxString file_wildcards ( FileType file_type , const std :: string & custom_extension )
{
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static const std :: string defaults [ FT_SIZE ] = {
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/* FT_STL */ "STL files (*.stl)|*.stl;*.STL" ,
/* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ" ,
/* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML" ,
/* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;" ,
/* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA" ,
/* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC" ,
/* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA" ,
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/* FT_INI */ "INI files (*.ini)|*.ini;*.INI" ,
/* FT_SVG */ "SVG files (*.svg)|*.svg;*.SVG" ,
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/* FT_PNGZIP */ "Masked SLA files (*.sl1)|*.sl1;*.SL1" ,
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};
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std :: string out = defaults [ file_type ];
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if ( ! custom_extension . empty ()) {
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// Find the custom extension in the template.
if ( out . find ( std :: string ( "*" ) + custom_extension + "," ) == std :: string :: npos && out . find ( std :: string ( "*" ) + custom_extension + ")" ) == std :: string :: npos ) {
// The custom extension was not found in the template.
// Append the custom extension to the wildcards, so that the file dialog would not add the default extension to it.
boost :: replace_first ( out , ")|" , std :: string ( ", *" ) + custom_extension + ")|" );
out += std :: string ( ";*" ) + custom_extension ;
}
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}
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return from_u8 ( out );
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}
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static std :: string libslic3r_translate_callback ( const char * s ) { return wxGetTranslation ( wxString ( s , wxConvUTF8 )). utf8_str (). data (); }
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static void register_dpi_event ()
{
#ifdef WIN32
enum { WM_DPICHANGED_ = 0x02e0 };
wxWindow :: MSWRegisterMessageHandler ( WM_DPICHANGED_ , []( wxWindow * win , WXUINT nMsg , WXWPARAM wParam , WXLPARAM lParam ) {
const int dpi = wParam & 0xffff ;
const auto rect = reinterpret_cast < PRECT > ( lParam );
const wxRect wxrect ( wxPoint ( rect -> top , rect -> left ), wxPoint ( rect -> bottom , rect -> right ));
DpiChangedEvent evt ( EVT_DPI_CHANGED , dpi , wxrect );
win -> GetEventHandler () -> AddPendingEvent ( evt );
return true ;
});
#endif
}
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static void generic_exception_handle ()
{
// Note: Some wxWidgets APIs use wxLogError() to report errors, eg. wxImage
// - see https://docs.wxwidgets.org/3.1/classwx_image.html#aa249e657259fe6518d68a5208b9043d0
//
// wxLogError typically goes around exception handling and display an error dialog some time
// after an error is logged even if exception handling and OnExceptionInMainLoop() take place.
// This is why we use wxLogError() here as well instead of a custom dialog, because it accumulates
// errors if multiple have been collected and displays just one error message for all of them.
// Otherwise we would get multiple error messages for one missing png, for example.
//
// If a custom error message window (or some other solution) were to be used, it would be necessary
// to turn off wxLogError() usage in wx APIs, most notably in wxImage
// - see https://docs.wxwidgets.org/trunk/classwx_image.html#aa32e5d3507cc0f8c3330135bc0befc6a
try {
throw ;
} catch ( const std :: exception & ex ) {
wxLogError ( "Internal error: %s" , ex . what ());
BOOST_LOG_TRIVIAL ( error ) << boost :: format ( "Uncaught exception: %1%" ) % ex . what ();
throw ;
} catch (...) {
wxLogError ( "Unknown internal error" );
BOOST_LOG_TRIVIAL ( error ) << "Uncaught exception: Unknown error" ;
}
}
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IMPLEMENT_APP ( GUI_App )
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GUI_App :: GUI_App ()
: wxApp ()
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, m_em_unit ( 10 )
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, m_imgui ( new ImGuiWrapper ())
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{}
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bool GUI_App :: OnInit ()
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{
try {
return on_init_inner ();
} catch (...) {
generic_exception_handle ();
return false ;
}
}
bool GUI_App :: on_init_inner ()
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{
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// Verify resources path
const wxString resources_dir = from_u8 ( Slic3r :: resources_dir ());
wxCHECK_MSG ( wxDirExists ( resources_dir ), false ,
wxString :: Format ( "Resources path does not exist or is not a directory: %s" , resources_dir ));
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SetAppName ( SLIC3R_APP_KEY "-beta" );
SetAppDisplayName ( SLIC3R_APP_NAME );
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// Enable this to get the default Win32 COMCTRL32 behavior of static boxes.
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// wxSystemOptions::SetOption("msw.staticbox.optimized-paint", 0);
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// Enable this to disable Windows Vista themes for all wxNotebooks. The themes seem to lead to terrible
// performance when working on high resolution multi-display setups.
// wxSystemOptions::SetOption("msw.notebook.themed-background", 0);
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// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
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// Set the Slic3r data directory at the Slic3r XS module.
// Unix: ~/ .Slic3r
// Windows : "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r"
// Mac : "~/Library/Application Support/Slic3r"
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if ( data_dir (). empty ())
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set_data_dir ( wxStandardPaths :: Get (). GetUserDataDir (). ToUTF8 (). data ());
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app_config = new AppConfig ();
preset_bundle = new PresetBundle ();
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// just checking for existence of Slic3r::data_dir is not enough : it may be an empty directory
// supplied as argument to --datadir; in that case we should still run the wizard
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preset_bundle -> setup_directories ();
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app_conf_exists = app_config -> exists ();
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// load settings
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if ( app_conf_exists )
app_config -> load ();
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app_config -> set ( "version" , SLIC3R_VERSION );
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app_config -> save ();
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preset_updater = new PresetUpdater ();
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Bind ( EVT_SLIC3R_VERSION_ONLINE , [ this ]( const wxCommandEvent & evt ) {
app_config -> set ( "version_online" , into_u8 ( evt . GetString ()));
app_config -> save ();
});
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// initialize label colors and fonts
init_label_colours ();
init_fonts ();
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load_language ();
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// Suppress the '- default -' presets.
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preset_bundle -> set_default_suppressed ( app_config -> get ( "no_defaults" ) == "1" );
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try {
preset_bundle -> load_presets ( * app_config );
} catch ( const std :: exception & ex ) {
show_error ( nullptr , from_u8 ( ex . what ()));
}
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register_dpi_event ();
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// Let the libslic3r know the callback, which will translate messages on demand.
Slic3r :: I18N :: set_translate_callback ( libslic3r_translate_callback );
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// application frame
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if ( wxImage :: FindHandler ( wxBITMAP_TYPE_PNG ) == nullptr )
wxImage :: AddHandler ( new wxPNGHandler ());
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mainframe = new MainFrame ();
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sidebar (). obj_list () -> init_objects (); // propagate model objects to object list
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// update_mode(); // !!! do that later
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SetTopWindow ( mainframe );
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m_printhost_job_queue . reset ( new PrintHostJobQueue ( mainframe -> printhost_queue_dlg ()));
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Bind ( wxEVT_IDLE , [ this ]( wxIdleEvent & event )
{
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if ( ! plater_ )
return ;
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if ( app_config -> dirty () && app_config -> get ( "autosave" ) == "1" )
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app_config -> save ();
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this -> obj_manipul () -> update_if_dirty ();
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// Preset updating & Configwizard are done after the above initializations,
// and after MainFrame is created & shown.
// The extra CallAfter() is needed because of Mac, where this is the only way
// to popup a modal dialog on start without screwing combo boxes.
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// This is ugly but I honestly found no better way to do it.
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// Neither wxShowEvent nor wxWindowCreateEvent work reliably.
static bool once = true ;
if ( once ) {
once = false ;
try {
if ( ! preset_updater -> config_update ()) {
mainframe -> Close ();
}
} catch ( const std :: exception & ex ) {
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show_error ( nullptr , from_u8 ( ex . what ()));
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}
CallAfter ([ this ] {
if ( ! config_wizard_startup ( app_conf_exists )) {
// Only notify if there was not wizard so as not to bother too much ...
preset_updater -> slic3r_update_notify ();
}
preset_updater -> sync ( preset_bundle );
});
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}
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});
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load_current_presets ();
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mainframe -> Show ( true );
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* change min hight of object list to the normal min value (15 * wxGetApp().em_unit())
* after first whole Mainframe updating/layouting
*/
if ( obj_list () -> GetMinSize (). GetY () > 15 * em_unit ())
obj_list () -> SetMinSize ( wxSize ( - 1 , 15 * em_unit ()));
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update_mode (); // update view mode after fix of the object_list size
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m_initialized = true ;
return true ;
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}
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unsigned GUI_App :: get_colour_approx_luma ( const wxColour & colour )
{
double r = colour . Red ();
double g = colour . Green ();
double b = colour . Blue ();
return std :: round ( std :: sqrt (
r * r * .241 +
g * g * .691 +
b * b * .068
));
}
void GUI_App :: init_label_colours ()
{
auto luma = get_colour_approx_luma ( wxSystemSettings :: GetColour ( wxSYS_COLOUR_WINDOW ));
if ( luma >= 128 ) {
m_color_label_modified = wxColour ( 252 , 77 , 1 );
m_color_label_sys = wxColour ( 26 , 132 , 57 );
}
else {
m_color_label_modified = wxColour ( 253 , 111 , 40 );
m_color_label_sys = wxColour ( 115 , 220 , 103 );
}
m_color_label_default = wxSystemSettings :: GetColour ( wxSYS_COLOUR_WINDOWTEXT );
}
void GUI_App :: update_label_colours_from_appconfig ()
{
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if ( app_config -> has ( "label_clr_sys" )) {
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auto str = app_config -> get ( "label_clr_sys" );
if ( str != "" )
m_color_label_sys = wxColour ( str );
}
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if ( app_config -> has ( "label_clr_modified" )) {
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auto str = app_config -> get ( "label_clr_modified" );
if ( str != "" )
m_color_label_modified = wxColour ( str );
}
}
void GUI_App :: init_fonts ()
{
m_small_font = wxSystemSettings :: GetFont ( wxSYS_DEFAULT_GUI_FONT );
m_bold_font = wxSystemSettings :: GetFont ( wxSYS_DEFAULT_GUI_FONT ). Bold ();
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m_normal_font = wxSystemSettings :: GetFont ( wxSYS_DEFAULT_GUI_FONT );
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#ifdef __WXMAC__
m_small_font . SetPointSize ( 11 );
m_bold_font . SetPointSize ( 13 );
#endif /*__WXMAC__*/
}
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void GUI_App :: update_fonts ()
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{
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/* Only normal and bold fonts are used for an application rescale,
* because of under MSW small and normal fonts are the same.
* To avoid same rescaling twice, just fill this values
* from rescaled MainFrame
*/
m_normal_font = mainframe -> normal_font ();
m_bold_font = mainframe -> normal_font (). Bold ();
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}
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void GUI_App :: set_label_clr_modified ( const wxColour & clr ) {
m_color_label_modified = clr ;
auto clr_str = wxString :: Format ( wxT ( "#%02X%02X%02X" ), clr . Red (), clr . Green (), clr . Blue ());
std :: string str = clr_str . ToStdString ();
app_config -> set ( "label_clr_modified" , str );
app_config -> save ();
}
void GUI_App :: set_label_clr_sys ( const wxColour & clr ) {
m_color_label_sys = clr ;
auto clr_str = wxString :: Format ( wxT ( "#%02X%02X%02X" ), clr . Red (), clr . Green (), clr . Blue ());
std :: string str = clr_str . ToStdString ();
app_config -> set ( "label_clr_sys" , str );
app_config -> save ();
}
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void GUI_App :: recreate_GUI ()
{
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// Weird things happen as the Paint messages are floating around the windows being destructed.
// Avoid the Paint messages by hiding the main window.
// Also the application closes much faster without these unnecessary screen refreshes.
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
mainframe -> Show ( false );
const auto msg_name = _ ( L ( "Changing of an application language" )) + dots ;
wxProgressDialog dlg ( msg_name , msg_name );
dlg . Pulse ();
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// to make sure nobody accesses data from the soon-to-be-destroyed widgets:
tabs_list . clear ();
plater_ = nullptr ;
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dlg . Update ( 10 , _ ( L ( "Recreating" )) + dots );
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MainFrame * topwindow = mainframe ;
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mainframe = new MainFrame ();
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sidebar (). obj_list () -> init_objects (); // propagate model objects to object list
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if ( topwindow ) {
SetTopWindow ( mainframe );
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dlg . Update ( 30 , _ ( L ( "Recreating" )) + dots );
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topwindow -> Destroy ();
}
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dlg . Update ( 80 , _ ( L ( "Loading of current presets" )) + dots );
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m_printhost_job_queue . reset ( new PrintHostJobQueue ( mainframe -> printhost_queue_dlg ()));
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load_current_presets ();
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mainframe -> Show ( true );
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dlg . Update ( 90 , _ ( L ( "Loading of a mode view" )) + dots );
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* change min hight of object list to the normal min value (15 * wxGetApp().em_unit())
* after first whole Mainframe updating/layouting
*/
if ( obj_list () -> GetMinSize (). GetY () > 15 * em_unit ())
obj_list () -> SetMinSize ( wxSize ( - 1 , 15 * em_unit ()));
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update_mode ();
// #ys_FIXME_delete_after_testing Do we still need this ?
// CallAfter([]() {
// // Run the config wizard, don't offer the "reset user profile" checkbox.
// config_wizard_startup(true);
// });
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}
void GUI_App :: system_info ()
{
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SysInfoDialog dlg ;
dlg . ShowModal ();
dlg . Destroy ();
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}
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void GUI_App :: keyboard_shortcuts ()
{
KBShortcutsDialog dlg ;
dlg . ShowModal ();
dlg . Destroy ();
}
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// static method accepting a wxWindow object as first parameter
bool GUI_App :: catch_error ( std :: function < void () > cb ,
// wxMessageDialog* message_dialog,
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const std :: string & err /*= ""*/ )
{
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if ( ! err . empty ()) {
if ( cb )
cb ();
// if (message_dialog)
// message_dialog->(err, "Error", wxOK | wxICON_ERROR);
show_error ( /*this*/ nullptr , err );
return true ;
}
return false ;
}
// static method accepting a wxWindow object as first parameter
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void fatal_error ( wxWindow * parent )
{
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show_error ( parent , "" );
// exit 1; // #ys_FIXME
}
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
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void GUI_App :: update_ui_from_settings ()
{
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mainframe -> update_ui_from_settings ();
}
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void GUI_App :: persist_window_geometry ( wxTopLevelWindow * window )
{
const std :: string name = into_u8 ( window -> GetName ());
window -> Bind ( wxEVT_CLOSE_WINDOW , [ = ]( wxCloseEvent & event ) {
window_pos_save ( window , name );
event . Skip ();
});
window_pos_restore ( window , name );
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on_window_geometry ( window , [ = ]() {
window_pos_sanitize ( window );
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});
}
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void GUI_App :: load_project ( wxWindow * parent , wxString & input_file )
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{
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input_file . Clear ();
wxFileDialog dialog ( parent ? parent : GetTopWindow (),
_ ( L ( "Choose one file (3MF):" )),
app_config -> get_last_dir (), "" ,
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file_wildcards ( FT_3MF ), wxFD_OPEN | wxFD_FILE_MUST_EXIST );
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if ( dialog . ShowModal () == wxID_OK )
input_file = dialog . GetPath ();
}
void GUI_App :: import_model ( wxWindow * parent , wxArrayString & input_files )
{
input_files . Clear ();
wxFileDialog dialog ( parent ? parent : GetTopWindow (),
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_ ( L ( "Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):" )),
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from_u8 ( app_config -> get_last_dir ()), "" ,
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file_wildcards ( FT_MODEL ), wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST );
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if ( dialog . ShowModal () == wxID_OK )
dialog . GetPaths ( input_files );
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}
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// select language from the list of installed languages
bool GUI_App :: select_language ( wxArrayString & names ,
wxArrayLong & identifiers )
{
wxCHECK_MSG ( names . Count () == identifiers . Count (), false ,
_ ( L ( "Array of language names and identifiers should have the same size." )));
int init_selection = 0 ;
long current_language = m_wxLocale ? m_wxLocale -> GetLanguage () : wxLANGUAGE_UNKNOWN ;
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for ( auto lang : identifiers ) {
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if ( lang == current_language )
break ;
++ init_selection ;
}
if ( init_selection == identifiers . size ())
init_selection = 0 ;
long index = wxGetSingleChoiceIndex ( _ ( L ( "Select the language" )), _ ( L ( "Language" )),
names , init_selection );
if ( index != - 1 )
{
m_wxLocale = new wxLocale ;
m_wxLocale -> Init ( identifiers [ index ]);
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m_wxLocale -> AddCatalogLookupPathPrefix ( from_u8 ( localization_dir ()));
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m_wxLocale -> AddCatalog ( "Slic3rPE" );
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale ( LC_NUMERIC , "C" );
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Preset :: update_suffix_modified ();
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m_imgui -> set_language ( m_wxLocale -> GetCanonicalName (). ToUTF8 (). data ());
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return true ;
}
return false ;
}
// load language saved at application config
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bool GUI_App :: load_language ()
{
wxString language = wxEmptyString ;
if ( app_config -> has ( "translation_language" ))
language = app_config -> get ( "translation_language" );
if ( language . IsEmpty ())
return false ;
wxArrayString names ;
wxArrayLong identifiers ;
get_installed_languages ( names , identifiers );
for ( size_t i = 0 ; i < identifiers . Count (); i ++ )
{
if ( wxLocale :: GetLanguageCanonicalName ( identifiers [ i ]) == language )
{
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m_wxLocale = new wxLocale ;
m_wxLocale -> Init ( identifiers [ i ]);
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m_wxLocale -> AddCatalogLookupPathPrefix ( from_u8 ( localization_dir ()));
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m_wxLocale -> AddCatalog ( "Slic3rPE" );
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//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
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wxSetlocale ( LC_NUMERIC , "C" );
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Preset :: update_suffix_modified ();
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m_imgui -> set_language ( m_wxLocale -> GetCanonicalName (). ToUTF8 (). data ());
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return true ;
}
}
return false ;
}
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// save language at application config
void GUI_App :: save_language ()
{
wxString language = wxEmptyString ;
if ( m_wxLocale )
language = m_wxLocale -> GetCanonicalName ();
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app_config -> set ( "translation_language" , language . ToUTF8 (). data ());
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app_config -> save ();
}
// get list of installed languages
void GUI_App :: get_installed_languages ( wxArrayString & names , wxArrayLong & identifiers )
{
names . Clear ();
identifiers . Clear ();
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wxDir dir ( from_u8 ( localization_dir ()));
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wxString filename ;
const wxLanguageInfo * langinfo ;
wxString name = wxLocale :: GetLanguageName ( wxLANGUAGE_DEFAULT );
if ( ! name . IsEmpty ())
{
names . Add ( _ ( L ( "Default" )));
identifiers . Add ( wxLANGUAGE_DEFAULT );
}
for ( bool cont = dir . GetFirst ( & filename , wxEmptyString , wxDIR_DIRS );
cont ; cont = dir . GetNext ( & filename ))
{
langinfo = wxLocale :: FindLanguageInfo ( filename );
if ( langinfo != NULL )
{
auto full_file_name = dir . GetName () + wxFileName :: GetPathSeparator () +
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filename + wxFileName :: GetPathSeparator () + "Slic3rPE" + wxT ( ".mo" );
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if ( wxFileExists ( full_file_name ))
{
names . Add ( langinfo -> Description );
identifiers . Add ( langinfo -> Language );
}
}
}
}
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Tab * GUI_App :: get_tab ( Preset :: Type type )
{
for ( Tab * tab : tabs_list )
if ( tab -> type () == type )
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return tab -> complited () ? tab : nullptr ; // To avoid actions with no-completed Tab
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return nullptr ;
}
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ConfigOptionMode GUI_App :: get_mode ()
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{
if ( ! app_config -> has ( "view_mode" ))
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return comSimple ;
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const auto mode = app_config -> get ( "view_mode" );
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return mode == "expert" ? comExpert :
mode == "simple" ? comSimple : comAdvanced ;
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}
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void GUI_App :: save_mode ( const /*ConfigOptionMode*/ int mode )
{
const std :: string mode_str = mode == comExpert ? "expert" :
mode == comSimple ? "simple" : "advanced" ;
app_config -> set ( "view_mode" , mode_str );
app_config -> save ();
update_mode ();
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}
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// Update view mode according to selected menu
void GUI_App :: update_mode ()
{
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sidebar (). update_mode ();
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for ( auto tab : tabs_list )
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tab -> update_mode ();
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plater () -> update_object_menu ();
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}
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void GUI_App :: add_config_menu ( wxMenuBar * menu )
{
auto local_menu = new wxMenu ();
wxWindowID config_id_base = wxWindow :: NewControlId (( int ) ConfigMenuCnt );
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const auto config_wizard_name = _ ( ConfigWizard :: name ( true ). wx_str ());
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const auto config_wizard_tooltip = wxString :: Format ( _ ( L ( "Run %s" )), config_wizard_name );
// Cmd+, is standard on OS X - what about other operating systems?
local_menu -> Append ( config_id_base + ConfigMenuWizard , config_wizard_name + dots , config_wizard_tooltip );
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local_menu -> Append ( config_id_base + ConfigMenuSnapshots , _ ( L ( "&Configuration Snapshots" )) + dots , _ ( L ( "Inspect / activate configuration snapshots" )));
local_menu -> Append ( config_id_base + ConfigMenuTakeSnapshot , _ ( L ( "Take Configuration &Snapshot" )), _ ( L ( "Capture a configuration snapshot" )));
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// local_menu->Append(config_id_base + ConfigMenuUpdate, _(L("Check for updates")), _(L("Check for configuration updates")));
local_menu -> AppendSeparator ();
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local_menu -> Append ( config_id_base + ConfigMenuPreferences , _ ( L ( "&Preferences" )) + dots +
#ifdef __APPLE__
" \t Ctrl+," ,
#else
" \t Ctrl+P" ,
#endif
_ ( L ( "Application preferences" )));
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local_menu -> AppendSeparator ();
auto mode_menu = new wxMenu ();
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mode_menu -> AppendRadioItem ( config_id_base + ConfigMenuModeSimple , _ ( L ( "Simple" )), _ ( L ( "Simple View Mode" )));
mode_menu -> AppendRadioItem ( config_id_base + ConfigMenuModeAdvanced , _ ( L ( "Advanced" )), _ ( L ( "Advanced View Mode" )));
mode_menu -> AppendRadioItem ( config_id_base + ConfigMenuModeExpert , _ ( L ( "Expert" )), _ ( L ( "Expert View Mode" )));
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Bind ( wxEVT_UPDATE_UI , [ this ]( wxUpdateUIEvent & evt ) { evt . Check ( get_mode () == comSimple ); }, config_id_base + ConfigMenuModeSimple );
Bind ( wxEVT_UPDATE_UI , [ this ]( wxUpdateUIEvent & evt ) { evt . Check ( get_mode () == comAdvanced ); }, config_id_base + ConfigMenuModeAdvanced );
Bind ( wxEVT_UPDATE_UI , [ this ]( wxUpdateUIEvent & evt ) { evt . Check ( get_mode () == comExpert ); }, config_id_base + ConfigMenuModeExpert );
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local_menu -> AppendSubMenu ( mode_menu , _ ( L ( "Mode" )), wxString :: Format ( _ ( L ( "%s View Mode" )), SLIC3R_APP_NAME ));
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local_menu -> AppendSeparator ();
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local_menu -> Append ( config_id_base + ConfigMenuLanguage , _ ( L ( "Change Application &Language" )));
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local_menu -> AppendSeparator ();
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local_menu -> Append ( config_id_base + ConfigMenuFlashFirmware , _ ( L ( "Flash printer &firmware" )), _ ( L ( "Upload a firmware image into an Arduino based printer" )));
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// TODO: for when we're able to flash dictionaries
// local_menu->Append(config_id_base + FirmwareMenuDict, _(L("Flash language file")), _(L("Upload a language dictionary file into a Prusa printer")));
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local_menu -> Bind ( wxEVT_MENU , [ this , config_id_base ]( wxEvent & event ) {
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switch ( event . GetId () - config_id_base ) {
case ConfigMenuWizard :
config_wizard ( ConfigWizard :: RR_USER );
break ;
case ConfigMenuTakeSnapshot :
// Take a configuration snapshot.
if ( check_unsaved_changes ()) {
wxTextEntryDialog dlg ( nullptr , _ ( L ( "Taking configuration snapshot" )), _ ( L ( "Snapshot name" )));
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// set current normal font for dialog children,
// because of just dlg.SetFont(normal_font()) has no result;
for ( auto child : dlg . GetChildren ())
child -> SetFont ( normal_font ());
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if ( dlg . ShowModal () == wxID_OK )
app_config -> set ( "on_snapshot" ,
Slic3r :: GUI :: Config :: SnapshotDB :: singleton (). take_snapshot (
* app_config , Slic3r :: GUI :: Config :: Snapshot :: SNAPSHOT_USER , dlg . GetValue (). ToUTF8 (). data ()). id );
}
break ;
case ConfigMenuSnapshots :
if ( check_unsaved_changes ()) {
std :: string on_snapshot ;
if ( Config :: SnapshotDB :: singleton (). is_on_snapshot ( * app_config ))
on_snapshot = app_config -> get ( "on_snapshot" );
ConfigSnapshotDialog dlg ( Slic3r :: GUI :: Config :: SnapshotDB :: singleton (), on_snapshot );
dlg . ShowModal ();
if ( ! dlg . snapshot_to_activate (). empty ()) {
if ( ! Config :: SnapshotDB :: singleton (). is_on_snapshot ( * app_config ))
Config :: SnapshotDB :: singleton (). take_snapshot ( * app_config , Config :: Snapshot :: SNAPSHOT_BEFORE_ROLLBACK );
app_config -> set ( "on_snapshot" ,
Config :: SnapshotDB :: singleton (). restore_snapshot ( dlg . snapshot_to_activate (), * app_config ). id );
preset_bundle -> load_presets ( * app_config );
// Load the currently selected preset into the GUI, update the preset selection box.
load_current_presets ();
}
}
break ;
case ConfigMenuPreferences :
{
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PreferencesDialog dlg ( mainframe );
dlg . ShowModal ();
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break ;
}
case ConfigMenuLanguage :
{
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/* Before change application language, let's check unsaved changes on 3D-Scene
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* and draw user's attention to the application restarting after a language change
*/
wxMessageDialog dialog ( nullptr ,
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_ ( L ( "Application will be restarted after language change." )) + " \n " +
_ ( L ( "3D-Scene will be cleaned." )) + " \n\n " +
_ ( L ( "Please, check your changes before." )),
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_ ( L ( "Attention!" )),
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wxICON_QUESTION | wxOK | wxCANCEL );
if ( dialog . ShowModal () == wxID_CANCEL )
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return ;
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wxArrayString names ;
wxArrayLong identifiers ;
get_installed_languages ( names , identifiers );
if ( select_language ( names , identifiers )) {
save_language ();
_3DScene :: remove_all_canvases (); // remove all canvas before recreate GUI
recreate_GUI ();
}
break ;
}
case ConfigMenuFlashFirmware :
FirmwareDialog :: run ( mainframe );
break ;
default :
break ;
}
});
mode_menu -> Bind ( wxEVT_MENU , [ this , config_id_base ]( wxEvent & event ) {
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int id_mode = event . GetId () - config_id_base ;
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save_mode ( id_mode - ConfigMenuModeSimple );
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});
menu -> Append ( local_menu , _ ( L ( "&Configuration" )));
}
// This is called when closing the application, when loading a config file or when starting the config wizard
// to notify the user whether he is aware that some preset changes will be lost.
bool GUI_App :: check_unsaved_changes ()
{
std :: string dirty ;
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PrinterTechnology printer_technology = preset_bundle -> printers . get_edited_preset (). printer_technology ();
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for ( Tab * tab : tabs_list )
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if ( tab -> supports_printer_technology ( printer_technology ) && tab -> current_preset_is_dirty ())
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if ( dirty . empty ())
dirty = tab -> name ();
else
dirty += std :: string ( ", " ) + tab -> name ();
if ( dirty . empty ())
// No changes, the application may close or reload presets.
return true ;
// Ask the user.
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wxMessageDialog dialog ( mainframe ,
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_ ( L ( "You have unsaved changes " )) + dirty + _ ( L ( ". Discard changes and continue anyway?" )),
_ ( L ( "Unsaved Presets" )),
wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT );
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return dialog . ShowModal () == wxID_YES ;
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}
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bool GUI_App :: checked_tab ( Tab * tab )
{
bool ret = true ;
if ( find ( tabs_list . begin (), tabs_list . end (), tab ) == tabs_list . end ())
ret = false ;
return ret ;
}
// Update UI / Tabs to reflect changes in the currently loaded presets
void GUI_App :: load_current_presets ()
{
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PrinterTechnology printer_technology = preset_bundle -> printers . get_edited_preset (). printer_technology ();
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this -> plater () -> set_printer_technology ( printer_technology );
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for ( Tab * tab : tabs_list )
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if ( tab -> supports_printer_technology ( printer_technology )) {
if ( tab -> name () == "printer" )
static_cast < TabPrinter *> ( tab ) -> update_pages ();
tab -> load_current_preset ();
}
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}
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bool GUI_App :: OnExceptionInMainLoop ()
{
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generic_exception_handle ();
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return false ;
}
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#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void GUI_App :: MacOpenFiles ( const wxArrayString & fileNames )
{
std :: vector < std :: string > files ;
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for ( size_t i = 0 ; i < fileNames . GetCount (); ++ i )
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files . emplace_back ( fileNames [ i ]. ToUTF8 (). data ());
this -> plater () -> load_files ( files , true , true );
}
#endif /* __APPLE */
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Sidebar & GUI_App :: sidebar ()
{
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return plater_ -> sidebar ();
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}
ObjectManipulation * GUI_App :: obj_manipul ()
{
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// If this method is called before plater_ has been initialized, return nullptr (to avoid a crash)
return ( plater_ != nullptr ) ? sidebar (). obj_manipul () : nullptr ;
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}
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ObjectSettings * GUI_App :: obj_settings ()
{
return sidebar (). obj_settings ();
}
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ObjectList * GUI_App :: obj_list ()
{
return sidebar (). obj_list ();
}
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Plater * GUI_App :: plater ()
{
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return plater_ ;
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}
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ModelObjectPtrs * GUI_App :: model_objects ()
{
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return & plater_ -> model (). objects ;
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}
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wxNotebook * GUI_App :: tab_panel () const
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{
return mainframe -> m_tabpanel ;
}
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int GUI_App :: extruders_cnt () const
{
const Preset & preset = preset_bundle -> printers . get_selected_preset ();
return preset . printer_technology () == ptSLA ? 1 :
preset . config . option < ConfigOptionFloats > ( "nozzle_diameter" ) -> values . size ();
}
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void GUI_App :: window_pos_save ( wxTopLevelWindow * window , const std :: string & name )
{
if ( name . empty ()) { return ; }
const auto config_key = ( boost :: format ( "window_%1%" ) % name ). str ();
WindowMetrics metrics = WindowMetrics :: from_window ( window );
app_config -> set ( config_key , metrics . serialize ());
app_config -> save ();
}
void GUI_App :: window_pos_restore ( wxTopLevelWindow * window , const std :: string & name )
{
if ( name . empty ()) { return ; }
const auto config_key = ( boost :: format ( "window_%1%" ) % name ). str ();
if ( ! app_config -> has ( config_key )) { return ; }
auto metrics = WindowMetrics :: deserialize ( app_config -> get ( config_key ));
if ( ! metrics ) { return ; }
window -> SetSize ( metrics -> get_rect ());
window -> Maximize ( metrics -> get_maximized ());
}
void GUI_App :: window_pos_sanitize ( wxTopLevelWindow * window )
{
unsigned display_idx = wxDisplay :: GetFromWindow ( window );
wxRect display ;
if ( display_idx == wxNOT_FOUND ) {
display = wxDisplay ( 0u ). GetClientArea ();
window -> Move ( display . GetTopLeft ());
} else {
display = wxDisplay ( display_idx ). GetClientArea ();
}
auto metrics = WindowMetrics :: from_window ( window );
metrics . sanitize_for_display ( display );
if ( window -> GetScreenRect () != metrics . get_rect ()) {
window -> SetSize ( metrics . get_rect ());
}
}
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// static method accepting a wxWindow object as first parameter
// void warning_catcher{
// my($self, $message_dialog) = @_;
// return sub{
// my $message = shift;
// return if $message = ~/ GLUquadricObjPtr | Attempt to free unreferenced scalar / ;
// my @params = ($message, 'Warning', wxOK | wxICON_WARNING);
// $message_dialog
// ? $message_dialog->(@params)
// : Wx::MessageDialog->new($self, @params)->ShowModal;
// };
// }
// Do we need this function???
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// void GUI_App::notify(message) {
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// auto frame = GetTopWindow();
// // try harder to attract user attention on OS X
// if (!frame->IsActive())
// frame->RequestUserAttention(defined(__WXOSX__/*&Wx::wxMAC */)? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO);
//
// // There used to be notifier using a Growl application for OSX, but Growl is dead.
// // The notifier also supported the Linux X D - bus notifications, but that support was broken.
// //TODO use wxNotificationMessage ?
// }
} // GUI
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} //Slic3r