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GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App
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@@ -10,6 +10,9 @@
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#include "PresetBundle.hpp"
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#include "Gizmos/GLGizmoBase.hpp"
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#include "GLCanvas3D.hpp"
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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#include "GLCanvas3DManager.hpp"
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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#include <GL/glew.h>
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