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Initial version of sl1 import with sla::Raster refactor.
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#ifndef SLAZIPFILEIMPORT_HPP
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#define SLAZIPFILEIMPORT_HPP
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#include "libslic3r/TriangleMesh.hpp"
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#include <wx/string.h>
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namespace Slic3r {
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TriangleMesh import_model_from_sla_zip(const wxString &zipfname);
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}
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#endif // SLAZIPFILEIMPORT_HPP
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