Building igl statically and moving to the dep scripts

Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
This commit is contained in:
tamasmeszaros
2019-06-19 14:52:55 +02:00
parent 89e39e3895
commit 2ae2672ee9
1095 changed files with 181 additions and 5 deletions
@@ -0,0 +1,41 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "from_cork_mesh.h"
template <
typename DerivedV,
typename DerivedF>
IGL_INLINE void igl::copyleft::cork::from_cork_mesh(
const CorkTriMesh & mesh,
Eigen::PlainObjectBase<DerivedV > & V,
Eigen::PlainObjectBase<DerivedF > & F)
{
using namespace std;
F.resize(mesh.n_triangles,3);
V.resize(mesh.n_vertices,3);
for(size_t v = 0;v<mesh.n_vertices;v++)
{
for(size_t c = 0;c<3;c++)
{
V(v,c) = mesh.vertices[v*3+c];
}
}
for(size_t f = 0;f<mesh.n_triangles;f++)
{
for(size_t c = 0;c<3;c++)
{
F(f,c) = mesh.triangles[f*3+c];
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::copyleft::cork::from_cork_mesh<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(CorkTriMesh const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cork::from_cork_mesh<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(CorkTriMesh const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
#endif
@@ -0,0 +1,39 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CORK_FROM_CORK_MESH_H
#define IGL_COPYLEFT_CORK_FROM_CORK_MESH_H
#include "../../igl_inline.h"
#include <cork.h>
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace cork
{
// Convert cork's triangle mesh representation to a (V,F) mesh.
//
// Inputs:
// mesh cork representation of mesh
// Outputs:
// V #V by 3 list of vertex positions
// F #F by 3 list of triangle indices into V
template <
typename DerivedV,
typename DerivedF>
IGL_INLINE void from_cork_mesh(
const CorkTriMesh & mesh,
Eigen::PlainObjectBase<DerivedV > & V,
Eigen::PlainObjectBase<DerivedF > & F);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "from_cork_mesh.cpp"
#endif
#endif
@@ -0,0 +1,99 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "mesh_boolean.h"
#include "to_cork_mesh.h"
#include "from_cork_mesh.h"
template <
typename DerivedVA,
typename DerivedFA,
typename DerivedVB,
typename DerivedFB,
typename DerivedVC,
typename DerivedFC>
IGL_INLINE void igl::copyleft::cork::mesh_boolean(
const Eigen::PlainObjectBase<DerivedVA > & VA,
const Eigen::PlainObjectBase<DerivedFA > & FA,
const Eigen::PlainObjectBase<DerivedVB > & VB,
const Eigen::PlainObjectBase<DerivedFB > & FB,
const MeshBooleanType & type,
Eigen::PlainObjectBase<DerivedVC > & VC,
Eigen::PlainObjectBase<DerivedFC > & FC)
{
CorkTriMesh A,B,C;
// pointer to output so it's easy to redirect on degenerate cases
CorkTriMesh *ret = &C;
to_cork_mesh(VA,FA,A);
to_cork_mesh(VB,FB,B);
switch(type)
{
case MESH_BOOLEAN_TYPE_UNION:
if(A.n_triangles == 0)
{
ret = &B;
}else if(B.n_triangles == 0)
{
ret = &A;
}else
{
computeUnion(A,B,ret);
}
break;
case MESH_BOOLEAN_TYPE_INTERSECT:
if(A.n_triangles == 0 || B.n_triangles == 0)
{
ret->n_triangles = 0;
ret->n_vertices = 0;
}else
{
computeIntersection(A,B,ret);
}
break;
case MESH_BOOLEAN_TYPE_MINUS:
if(A.n_triangles == 0)
{
ret->n_triangles = 0;
ret->n_vertices = 0;
}else if(B.n_triangles == 0)
{
ret = &A;
}else
{
computeDifference(A,B,ret);
}
break;
case MESH_BOOLEAN_TYPE_XOR:
if(A.n_triangles == 0)
{
ret = &B;
}else if(B.n_triangles == 0)
{
ret = &A;
}else
{
computeSymmetricDifference(A,B,&C);
}
break;
case MESH_BOOLEAN_TYPE_RESOLVE:
resolveIntersections(A,B,&C);
break;
default:
assert(false && "Unknown type");
return;
}
from_cork_mesh(*ret,VC,FC);
freeCorkTriMesh(&A);
freeCorkTriMesh(&B);
freeCorkTriMesh(&C);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::copyleft::cork::mesh_boolean<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, MeshBooleanType const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cork::mesh_boolean<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, igl::MeshBooleanType const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
#endif
@@ -0,0 +1,55 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CORK_MESH_BOOLEAN_H
#define IGL_COPYLEFT_CORK_MESH_BOOLEAN_H
#include "../../MeshBooleanType.h"
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <cork.h> // for consistent uint
namespace igl
{
namespace copyleft
{
namespace cork
{
// Compute a boolean operation on two input meshes using the cork library.
//
// Inputs:
// VA #VA by 3 list of vertex positions of first mesh
// FA #FA by 3 list of triangle indices into VA
// VB #VB by 3 list of vertex positions of second mesh
// FB #FB by 3 list of triangle indices into VB
// type of boolean operation see MeshBooleanType.h
// Outputs:
// VC #VC by 3 list of vertex positions of output mesh
// FC #FC by 3 list of triangle indices into VC
template <
typename DerivedVA,
typename DerivedFA,
typename DerivedVB,
typename DerivedFB,
typename DerivedVC,
typename DerivedFC>
IGL_INLINE void mesh_boolean(
const Eigen::PlainObjectBase<DerivedVA > & VA,
const Eigen::PlainObjectBase<DerivedFA > & FA,
const Eigen::PlainObjectBase<DerivedVB > & VB,
const Eigen::PlainObjectBase<DerivedFB > & FB,
const MeshBooleanType & type,
Eigen::PlainObjectBase<DerivedVC > & VC,
Eigen::PlainObjectBase<DerivedFC > & FC);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "mesh_boolean.cpp"
#endif
#endif
@@ -0,0 +1,43 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "to_cork_mesh.h"
template <
typename DerivedV,
typename DerivedF>
IGL_INLINE void igl::copyleft::cork::to_cork_mesh(
const Eigen::PlainObjectBase<DerivedV > & V,
const Eigen::PlainObjectBase<DerivedF > & F,
CorkTriMesh & mesh)
{
using namespace std;
assert((F.cols() == 0 || F.cols() == 3) && "Facets should be triangles.");
assert((V.cols() == 0 || V.cols() == 3) && "Vertices should be in 3D.");
mesh.n_triangles = F.rows();
mesh.n_vertices = V.rows();
mesh.vertices = new float[mesh.n_vertices*3];
mesh.triangles = new uint[mesh.n_triangles*3];
for(size_t v = 0;v<mesh.n_vertices;v++)
{
for(size_t c = 0;c<3;c++)
{
mesh.vertices[v*3+c] = V(v,c);
}
}
for(size_t f = 0;f<mesh.n_triangles;f++)
{
for(size_t c = 0;c<3;c++)
{
mesh.triangles[f*3+c] = F(f,c);
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::copyleft::cork::to_cork_mesh<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CorkTriMesh&);
template void igl::copyleft::cork::to_cork_mesh<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, CorkTriMesh&);
#endif
@@ -0,0 +1,39 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CORK_TO_CORK_MESH_H
#define IGL_COPYLEFT_CORK_TO_CORK_MESH_H
#include "../../igl_inline.h"
#include <cork.h>
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace cork
{
// Convert a (V,F) mesh to a cork's triangle mesh representation.
//
// Inputs:
// V #V by 3 list of vertex positions
// F #F by 3 list of triangle indices into V
// Outputs:
// mesh cork representation of mesh
template <
typename DerivedV,
typename DerivedF>
IGL_INLINE void to_cork_mesh(
const Eigen::PlainObjectBase<DerivedV > & V,
const Eigen::PlainObjectBase<DerivedF > & F,
CorkTriMesh & mesh);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "to_cork_mesh.cpp"
#endif
#endif