Refactoring member variable names for my classes to match our coding style.

This commit is contained in:
tamasmeszaros
2018-09-19 14:54:37 +02:00
parent 1a0b72de2c
commit 3f0968fb02
9 changed files with 236 additions and 250 deletions
+6 -6
View File
@@ -24,9 +24,9 @@ namespace Slic3r {
*/
class ProgressStatusBar {
wxStatusBar *self; // we cheat! It should be the base class but: perl!
wxTimer *timer_;
wxGauge *prog_;
wxButton *cancelbutton_;
wxTimer *m_timer;
wxGauge *m_prog;
wxButton *m_cancelbutton;
public:
/// Cancel callback function type
@@ -42,7 +42,7 @@ public:
void show_progress(bool);
void start_busy(int = 100);
void stop_busy();
inline bool is_busy() const { return busy_; }
inline bool is_busy() const { return m_busy; }
void set_cancel_callback(CancelFn = CancelFn());
inline void remove_cancel_callback() { set_cancel_callback(); }
void run(int rate);
@@ -55,8 +55,8 @@ public:
PerlCallback m_perl_cancel_callback;
private:
bool busy_ = false;
CancelFn cancel_cb_;
bool m_busy = false;
CancelFn m_cancel_cb;
};
namespace GUI {