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Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads, where there are being released. Extended the FillRectilinear2 to calculate the contour / line intersection with exact arithmetics, improved robustness and added error handling and error reporting, if the contours to be filled are not correct.
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@@ -16,7 +16,7 @@ public:
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virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms);
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protected:
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void fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, Polylines &polylines_out);
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bool fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, Polylines &polylines_out);
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coord_t _min_spacing;
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coord_t _line_spacing;
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