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Update dump-stl.pl
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@@ -225,7 +225,9 @@ sub mesh {
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}
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}
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return Slic3r::TriangleMesh->merge(@meshes);
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my $mesh = Slic3r::TriangleMesh->new;
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$mesh->merge($_) for @meshes;
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return $mesh;
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}
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# this method splits objects into multiple distinct objects by walking their meshes
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