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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-09-14 14:48:09 +02:00
Merged with dev
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@@ -22,7 +22,8 @@ class GLGizmoBase
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protected:
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struct Grabber
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{
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static const float HalfSize;
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static const float SizeFactor;
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static const float MinHalfSize;
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static const float DraggingScaleFactor;
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Vec3d center;
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@@ -33,11 +34,11 @@ protected:
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Grabber();
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void render(bool hover) const;
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void render_for_picking() const { render(color, false); }
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void render(bool hover, const BoundingBoxf3& box) const;
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void render_for_picking(const BoundingBoxf3& box) const { render(box, color, false); }
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private:
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void render(const float* render_color, bool use_lighting) const;
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void render(const BoundingBoxf3& box, const float* render_color, bool use_lighting) const;
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void render_face(float half_size) const;
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};
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@@ -109,8 +110,8 @@ protected:
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virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
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float picking_color_component(unsigned int id) const;
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void render_grabbers() const;
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void render_grabbers_for_picking() const;
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void render_grabbers(const BoundingBoxf3& box) const;
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void render_grabbers_for_picking(const BoundingBoxf3& box) const;
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void set_tooltip(const std::string& tooltip) const;
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std::string format(float value, unsigned int decimals) const;
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@@ -163,7 +164,7 @@ private:
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void render_snap_radii() const;
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void render_reference_radius() const;
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void render_angle() const;
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void render_grabber() const;
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void render_grabber(const BoundingBoxf3& box) const;
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void transform_to_local() const;
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// returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate
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@@ -234,6 +235,7 @@ protected:
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class GLGizmoScale3D : public GLGizmoBase
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{
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static const float Offset;
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static const Vec3d OffsetVec;
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mutable BoundingBoxf3 m_box;
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@@ -285,6 +287,7 @@ class GLGizmoMove3D : public GLGizmoBase
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Vec3d m_position;
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Vec3d m_starting_drag_position;
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Vec3d m_starting_box_center;
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Vec3d m_starting_box_bottom_center;
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public:
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explicit GLGizmoMove3D(GLCanvas3D& parent);
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@@ -300,7 +303,7 @@ protected:
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virtual void on_render_for_picking(const BoundingBoxf3& box) const;
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private:
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double calc_displacement(unsigned int preferred_plane_id, const Linef3& mouse_ray) const;
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double calc_projection(Axis axis, unsigned int preferred_plane_id, const Linef3& mouse_ray) const;
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};
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class GLGizmoFlatten : public GLGizmoBase
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@@ -326,7 +329,11 @@ private:
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SourceDataSummary m_source_data;
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std::vector<PlaneData> m_planes;
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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Pointf3s m_instances_positions;
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#else
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std::vector<Vec2d> m_instances_positions;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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Vec3d m_starting_center;
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const ModelObject* m_model_object = nullptr;
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