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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-09-04 01:52:19 +02:00
Code Issues Packages Projects Releases Wiki Activity
71 Commits 4 Branches 1 Tag
02a1b0cdab5c290e2e0839136940d973f9280fa2
Commit Graph
11 Commits
Author SHA1 Message Date
Alessandro Ranellucci 84abd41cf4 Fixes for bridges 2011-10-09 22:18:06 +02:00
Alessandro Ranellucci 459577f9a2 Completely rewritten the slicing algorithm
It should work with any model now. There are still problems with some
bridges.
2011-10-09 19:47:21 +02:00
Alessandro Ranellucci ad27f25c71 Skeining algorithm totally rewritten 2011-10-08 19:02:05 +02:00
Alessandro Ranellucci 743f2abcf2 Detection of optimal infill direction for bridges. Includes many fixes and improvements. 2011-10-07 19:07:57 +02:00
Alessandro Ranellucci 5daaf454b1 Faster algorithm for rectilinear fill 2011-10-06 17:13:42 +02:00
Alessandro Ranellucci 5812804d6b Refactored the can_connect() logic (includes a refactoring of the SVG library) 2011-10-06 11:55:26 +02:00
Alessandro Ranellucci 794b7a99d2 Fixes for hi-res STL models 2011-10-04 17:55:55 +02:00
Alessandro Ranellucci ea88cad8e3 Don't extrude acute angles 2011-10-01 14:26:54 +02:00
Alessandro Ranellucci 478047fad3 Fixes and improvements after testing with more complex objects 2011-09-26 14:48:22 +02:00
Alessandro Ranellucci 03341f3485 Multiple solid layers near external surfaces 2011-09-25 22:11:56 +02:00
Alessandro Ranellucci 18c7aef1a7 Lots of changes and refactoring after testing with hollow objects 2011-09-18 19:28:12 +02:00
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