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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-23 04:23:26 +02:00
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3,425 Commits 4 Branches 1 Tag
25cddfe446c329a4808fe6dcbf87722a5708bb8c
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5 Commits
Author SHA1 Message Date
Alessandro Ranellucci e0a3d2577c Initial work for 3D rendering of toolpaths 2015-01-15 20:06:30 +01:00
Alessandro Ranellucci 406d045ced The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253 2015-01-08 15:22:13 +01:00
Alessandro Ranellucci 9264db7ecd Removed useless thing added in e79aa2e81c 2014-12-17 00:52:01 +01:00
Alessandro Ranellucci e79aa2e81c New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618 2014-12-17 00:34:00 +01:00
Alessandro Ranellucci 6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
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