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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-09-02 09:02:27 +02:00
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3,271 Commits 4 Branches 1 Tag
406d045ced55e5dd40071ce9ebe0cff5ba6a51a4
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6 Commits
Author SHA1 Message Date
Alessandro Ranellucci 406d045ced The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253 2015-01-08 15:22:13 +01:00
Alessandro Ranellucci 21ea100d0e Fixed tests 2014-12-17 01:15:47 +01:00
Alessandro Ranellucci e79aa2e81c New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618 2014-12-17 00:34:00 +01:00
Alessandro Ranellucci 9c93e52c8f Workaround Clipper changing point coordinates while performing simplify_polygons(), thus causing a crash in Slic3r. #2306 2014-11-08 12:56:14 +01:00
Alessandro Ranellucci 67f1cdf76f Bugfix: seam_position = random didn't work with a single perimeter. #2179 2014-11-07 23:53:18 +01:00
Alessandro Ranellucci 6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
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