Commit Graph
987 Commits
Author SHA1 Message Date
Lukas Matena 5966dcb78e SLA gizmo - fixed support points rendering (depth is now correctly accounted for) 2019-02-18 11:59:47 +01:00
bubnikv 388f2aac71 Fix of a merge error. 2019-02-17 13:26:17 +01:00
bubnikv 09cce95181 Merge branch 'lm_sla_supports_auto2' of https://github.com/prusa3d/Slic3r into lm_sla_supports_auto2 2019-02-17 13:09:16 +01:00
bubnikv fcc1b2ad69 Reworked polygon sampling for SLA auto support generation.
Conditional compilation of an igl winding number tree for SLA support generator, as it is not used as of now and initialization of the tree is expensive.
Fixed issue with passing the new SLA point definition to the back end and back to the UI.
2019-02-17 13:05:22 +01:00
Lukas Matena d1529296c6 Added a wxMessageDialog as an alternative to the ImGui modal, in case it turns out not good enough 2019-02-11 17:09:15 +01:00
Lukas Matena ac8f9ab3dc SLA gizmo improvements
- point can be selected
- selection can be deleted, head diameter changed
- dragging of objects is not allowed with the gizmo being on
- added a modal dialog when automatic support generator is triggered
2019-02-11 16:29:03 +01:00
Lukas Matena 0453caf266 SLA gizmo - shift-up and ctrl+a event passing 2019-02-11 08:21:37 +01:00
Lukas Matena fd4054be7e First steps on the rectangular selection for the SLA gizmo 2019-02-09 07:19:01 +01:00
bubnikv d0553ece0e Extended tesselation wrapper for other 3d and 2d point types. 2019-02-08 09:26:48 +01:00
Lukas Matena 4357c80793 SLA gizmo - fixed hiding of objects and instances 2019-02-06 17:27:02 +01:00
Lukas Matena 9fc75d7b34 SLA support points (better backend->frontend synchronization and more)
- backend to frontend data synchronization to inform the gizmo that new points have been generated
- fixed the inadvertent cancellation of background processing caused by the SLA gizmo touching frontend data during the process
- inactive instances of the object are hidden when the SLA gizmo is active
- fix of imgui combobox rendering
2019-02-06 15:16:25 +01:00
bubnikv fb6f3d8431 Send EVT_SLICING_UPDATE with RELOAD_SLA_SUPPORT_POINTS
once object's support points are calculated by the backend.
2019-02-06 14:18:04 +01:00
bubnikv d31cb98fe9 Merge remote-tracking branch 'remotes/origin/master' into lm_sla_supports_auto2 2019-02-06 11:11:51 +01:00
bubnikv 6ef9c23d19 Merge branch 'master' into lm_sla_supports_auto2 2019-02-06 11:10:18 +01:00
bubnikv 72d85261fb Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
bubnikv 8982664551 Improved stability (fixed crashes) of the Cut by plane function by
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
bubnikv 3dc6e266ed Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
Vojtech Kral c3ea735bc8 Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778 2019-02-05 18:13:48 +01:00
Enrico Turri ee64ad8d1f Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported 2019-02-05 14:02:48 +01:00
tamasmeszaros c3e1be7531 Added parameter "support_buildplate_only" for SLA supports. 2019-02-05 11:16:03 +01:00
Enrico Turri a35b1a1850 Fix of #1772 2019-02-05 10:18:40 +01:00
bubnikv 5207d31df1 WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
Enrico Turri b3c3881282 Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized 2019-02-04 16:05:54 +01:00
bubnikv b8d6c6bbb2 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
bubnikv ac007d4173 Platform independent delete menus 2019-02-04 15:46:12 +01:00
Enrico Turri e43e89d495 Code cleanup 2019-02-04 15:25:22 +01:00
bubnikv f42ce8c84a Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
Enrico Turri e0a97ce019 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 13:03:38 +01:00
YuSanka b1af538d72 Fixed assert from update_changed_tree_ui() 2019-02-04 12:57:39 +01:00
Lukas Matena 9dff44a8ad SLA support gizmo does not use Grabber class anymore 2019-02-04 12:33:59 +01:00
Enrico Turri 5136ffa94b 2nd attempt to fix SPE-807 2019-02-04 12:27:44 +01:00
Enrico Turri f3efbe05b1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 12:27:17 +01:00
bubnikv f626f69e90 Fixed typo. 2019-02-04 12:08:48 +01:00
bubnikv af0e9370fb Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
Lukas Matena fab3025107 SLA support points - minor adjustments 2019-02-04 10:56:49 +01:00
Enrico Turri c31a648bf7 1st attempt to fix SPE-807 2019-02-04 10:06:15 +01:00
Enrico Turri fe7806c7f0 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:55:48 +01:00
bubnikv 7c5d94e0b1 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
Lukas Matena d32d0a7636 Merge branch 'master' into lm_sla_supports_auto2 2019-02-04 08:41:00 +01:00
Lukas Matena d154e75ad7 Merge branch 'master' into lm_sla_supports_auto2 2019-02-04 08:40:20 +01:00
Enrico Turri 9b9d35d90d Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 08:36:28 +01:00
bubnikv cd838561ee Model fixing through Netfabb service (Windows only):
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
bubnikv bcab373a54 Fixed an error when importing / exporting Config Bundles with
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
bubnikv 1905d49ade Trying to find a reasonable workaround for the single key menu accelerators. 2019-02-03 19:10:20 +01:00
bubnikv d0b1b3b3de Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bubnikv f9743d17e9 On Windows, system and hidden files are now ignored in all file
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
bubnikv 14a623f50e Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00
bubnikv 0c1f750cba The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.

Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
bubnikv ecdf550e65 OSX specific: Changed the "Preferences dialog" short cut
to the platform default "Control-," fixes #1748
2019-02-03 12:12:26 +01:00
bubnikv 5deb8fcc65 Suppressed the "Split to volumes" button in simple mode. 2019-02-03 11:15:26 +01:00