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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-09-02 09:02:27 +02:00
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164 Commits 4 Branches 1 Tag
951778439ac86c4b8f1c27c3e04efc0f65705ab9
Commit Graph
6 Commits
Author SHA1 Message Date
Alessandro Ranellucci 279bfbb10d Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21 2011-11-07 15:40:09 +01:00
Alessandro Ranellucci d620b46beb Bugfix: arcs now work (some glitches in detecting their center, though). #30 2011-11-07 14:12:07 +01:00
Alessandro Ranellucci 6d6533831e New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Alessandro Ranellucci e410410dc7 Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster. 2011-10-12 14:54:49 +02:00
Alessandro Ranellucci ea88cad8e3 Don't extrude acute angles 2011-10-01 14:26:54 +02:00
Alessandro Ranellucci 415d1a5170 Optimization of travel paths for fills 2011-09-26 10:52:58 +02:00
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