Logo
Explore Help
Sign In
iGoX/OrcaSlicer-bambulab
Watch 1
Star 0
Fork 0
mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-22 12:03:09 +02:00
Code Issues Packages Projects Releases Wiki Activity
15,495 Commits 4 Branches 1 Tag
97c4c0200180c461a0d2504b2fe1ef6f3f6f9163
Commit Graph
4 Commits
Author SHA1 Message Date
bubnikv 401059066e Switched to Perl local::lib for local compilation.
Taken from upstream Slic3r, thanks @alexrj.
2017-08-18 09:58:50 +02:00
Alessandro Ranellucci fb763b0187 Removed dependency on Math::Clipper 2013-08-27 01:26:44 +02:00
Alessandro Ranellucci ed050089d9 Removed SVG debug codes left (as always) in a unit test 2011-11-15 19:23:29 +01:00
Alessandro Ranellucci c5d5e4d244 Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28 2011-11-12 10:18:20 +01:00
Powered by Gitea Version: 1.27.2 Page: 126ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API