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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-09-01 00:32:09 +02:00
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9,712 Commits 4 Branches 1 Tag
a9ea9b3e0a979f8b7aa3509c5a0129eecb789906
Commit Graph
11 Commits
Author SHA1 Message Date
Enrico Turri 6a8c7a8705 Fixed race condition while compressing texture data and sending them to the GPU 2019-06-03 13:53:30 +02:00
Enrico Turri e6af0d3dc4 Temporary low-res texture shown while generating compressed data on the CPU 2019-06-02 11:01:51 +02:00
Enrico Turri f0baefb6ff Asynchronous texture compression on CPU 2019-05-31 15:25:02 +02:00
Enrico Turri 8012499206 Application of anisotropy to textures moved into GLTexture methods 2019-05-28 15:21:34 +02:00
Enrico Turri 886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00
Lukas Matena d3c8e3166e Separated gizmos into individual files 2019-03-18 11:45:15 +01:00
Enrico Turri f84591e570 Fixed build on Mac and Linux 2019-02-26 13:27:41 +01:00
Enrico Turri a8610f990e Automatic generation of variants of icons for toolbars and gizmos 2019-02-26 12:56:13 +01:00
Enrico Turri 0f683a6a1e 1st installment of svg icons for toolbars and gizmos 2019-02-26 09:56:23 +01:00
Enrico Turri 11fc849b1a Printbed textures generated from svg files 2019-02-20 15:23:23 +01:00
bubnikv 0558b53493 WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00
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