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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-29 15:22:35 +02:00
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3,323 Commits 4 Branches 1 Tag
b646b5c98a0ea79ce1cda05bdb316ccbb76d2bed
Commit Graph
7 Commits
Author SHA1 Message Date
Alessandro Ranellucci cf4119e169 Populate ExtrusionPath::height correctly in case of bridge 2015-01-18 01:07:22 +01:00
Alessandro Ranellucci aa69ae11a8 Prune very short thin walls 2015-01-15 22:37:55 +01:00
Alessandro Ranellucci 24e8307e68 Faster algorithm for sorting perimeter loops 2015-01-15 17:42:39 +01:00
Alessandro Ranellucci bf02062a67 Bugfix: random but frequent crashes after recent perimeter code refactoring 2015-01-14 22:55:11 +01:00
Alessandro Ranellucci 406d045ced The inwards move after an external loop was still randomly generated outwards in some cases. Perimeters are now generated with a distinct iterator for each slice. Nested islands are also correctly supported too. Various regression tests included. #2253 2015-01-08 15:22:13 +01:00
Alessandro Ranellucci b085710a4b Further refactoring to PerimeterGenerator: remove the $traverse closure 2015-01-07 16:16:00 +01:00
Alessandro Ranellucci 82ec03fc23 Refactored perimeter generation code into a new separate class for easier unit testing 2015-01-07 16:04:53 +01:00
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