Commit Graph
36 Commits
Author SHA1 Message Date
Enrico Turri bc680b8376 Draw lighter gridlines when rendering default procedural texture on print bed when seen from above and custom model is present 2019-07-25 10:38:18 +02:00
Enrico Turri 9625fe8f5b Render custom bed model on custom beds 2019-07-25 09:45:43 +02:00
Enrico Turri 48dc2bb762 Fixed positioning of bed model into the scene and changed bundled bed models 2019-07-25 08:43:21 +02:00
Enrico Turri 1483a7fd51 Render custom bed model on prusa beds 2019-07-24 14:02:36 +02:00
Enrico Turri 395e794b9e Refactoring in Bed3D 2019-07-24 11:04:04 +02:00
Enrico Turri 7e7550b416 Custom bed texture applied to custom bed shapes 2019-07-24 10:11:17 +02:00
Enrico Turri 749bb2bfed Refactoring in GLTexture 2019-07-19 11:18:19 +02:00
Enrico Turri 84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
Enrico Turri ba4bc8ac82 Render custom bed textures in png format on prusa beds 2019-07-19 09:18:09 +02:00
Enrico Turri 1c5ff3c72d Small refactoring 2019-07-18 15:03:05 +02:00
Enrico Turri f61d43de07 Render custom bed textures in svg format on prusa beds 2019-07-18 14:39:19 +02:00
Enrico Turri 9ba5568539 Fixed conflicts after merge with master 2019-07-08 09:23:37 +02:00
Enrico Turri 4269c8b23c Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00
YuSanka daac165a44 Merge remote-tracking branch 'origin/master' into ys_new_features 2019-06-24 13:56:35 +02:00
Enrico Turri 5766e9e915 Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
Enrico Turri 00b9a3ad32 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
Enrico Turri 301eda7369 ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default 2019-06-24 09:27:19 +02:00
bubnikv 35b3fd3176 Integrated the new layer height spans with configs into the backend.
Fixed some compiler warnings.
2019-06-20 16:15:09 +02:00
Enrico Turri ac8de0bcaf Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting 2019-06-14 15:37:29 +02:00
Enrico Turri 1a91add2e6 Tighter camera frustrum to reduce z-fighting 2019-06-14 10:38:09 +02:00
Enrico Turri 836f2d777f Update 3D scene when all compressed texture data are sent to GPU 2019-06-05 10:07:59 +02:00
Enrico Turri e6af0d3dc4 Temporary low-res texture shown while generating compressed data on the CPU 2019-06-02 11:01:51 +02:00
Enrico Turri f0baefb6ff Asynchronous texture compression on CPU 2019-05-31 15:25:02 +02:00
Enrico Turri 8012499206 Application of anisotropy to textures moved into GLTexture methods 2019-05-28 15:21:34 +02:00
Enrico Turri 886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00
Enrico Turri 3aa14bddf5 Max texture size dependent on OpenGL version on Win and Linux and on retina monitors on Mac 2019-05-23 13:49:57 +02:00
Enrico Turri 2c9e3819c1 Darker colors for axes arrows, transformation visual hints and gizmo grabbers 2019-04-29 09:02:04 +02:00
Enrico Turri d795f07e7b Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
Enrico Turri 4b6ab84dbc Code cleanup 2019-02-28 09:37:55 +01:00
Enrico Turri 44b2ca8182 2nd attempt to fix rendering of printbed svg textures on Mac 2019-02-28 09:04:17 +01:00
Enrico Turri 68805fc63a Small refactoring in Bed3D and GLShader 2019-02-27 15:19:03 +01:00
Enrico Turri 3c39e1a618 Attempt to fix rendering of printbed svg textures on Mac 2019-02-27 10:46:52 +01:00
Enrico Turri 11fc849b1a Printbed textures generated from svg files 2019-02-20 15:23:23 +01:00
Enrico Turri 0b0457186b ENABLE_ANISOTROPIC_FILTER_ON_BED_TEXTURES set as default 2019-02-20 13:53:33 +01:00
Enrico Turri cb1ef36ceb ENABLE_UNIQUE_BED set as default 2019-02-20 13:50:35 +01:00
Enrico Turri 75df722fee Bed and Axes classes moved from GLCanva3d to Plater to have a unique instance of them shared by all views 2019-02-19 15:15:27 +01:00