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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-28 06:42:36 +02:00
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1b3c651643a9bea454d645741bf620ea44061545
OrcaSlicer-bambulab/xs/src/slic3r/GUI
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bubnikv 1b3c651643 Fixed iusses in rendering print paths through VBOs for multiple objects.
2017-03-23 11:10:53 +01:00
..
3DScene.cpp
Fixed iusses in rendering print paths through VBOs for multiple objects.
2017-03-23 11:10:53 +01:00
3DScene.hpp
Use OpenGL 2.0 shaders for the layer height rendering.
2017-03-20 12:05:20 +01:00
GLShader.cpp
new GLShader.cpp,h
2017-03-20 14:48:17 +01:00
GLShader.hpp
new GLShader.cpp,h
2017-03-20 14:48:17 +01:00
GUI.cpp
Try to enforce the use of a high performance NVIDIA / ATI GPU
2017-03-23 10:28:08 +01:00
GUI.hpp
Optimized and improved rectilinear fill.
2016-04-13 20:45:44 +02:00
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