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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-26 22:02:34 +02:00
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1fb302d480258705895877d086265a735fdfe76d
OrcaSlicer-bambulab/xs/src/slic3r/GUI
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History
bubnikv 67126d6f48 Moved the NVIDIA and AMD hints to the slic3r.exe wrapper.
2017-03-27 09:06:24 +02:00
..
3DScene.cpp
Fixed colors of the path preview.
2017-03-23 12:34:35 +01:00
3DScene.hpp
Use OpenGL 2.0 shaders for the layer height rendering.
2017-03-20 12:05:20 +01:00
GLShader.cpp
new GLShader.cpp,h
2017-03-20 14:48:17 +01:00
GLShader.hpp
new GLShader.cpp,h
2017-03-20 14:48:17 +01:00
GUI.cpp
Moved the NVIDIA and AMD hints to the slic3r.exe wrapper.
2017-03-27 09:06:24 +02:00
GUI.hpp
Optimized and improved rectilinear fill.
2016-04-13 20:45:44 +02:00
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