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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_POLYHEDRON_TO_MESH_H
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#define IGL_COPYLEFT_CGAL_POLYHEDRON_TO_MESH_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// Convert a CGAL Polyhedron to a mesh (V,F)
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//
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// Templates:
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// Polyhedron CGAL Polyhedron type (e.g. Polyhedron_3)
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// Inputs:
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// poly cgal polyhedron
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// Outputs:
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices
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template <
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typename Polyhedron,
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typename DerivedV,
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typename DerivedF>
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IGL_INLINE void polyhedron_to_mesh(
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const Polyhedron & poly,
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Eigen::PlainObjectBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedF> & F);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "polyhedron_to_mesh.cpp"
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#endif
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#endif
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