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17 lines
484 B
C++
17 lines
484 B
C++
#ifndef slic3r_Format_3mf_hpp_
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#define slic3r_Format_3mf_hpp_
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namespace Slic3r {
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class Model;
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// Load a 3mf file into the given model.
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extern bool load_3mf(const char* path, Model* model);
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// Save the given model into a 3mf file.
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// The model could be modified during the export process if meshes are not repaired or have no shared vertices
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extern bool store_3mf(const char* path, Model* model);
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}; // namespace Slic3r
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#endif /* slic3r_Format_3mf_hpp_ */
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