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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-10-11 14:22:54 +02:00
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c0715866fff208b102b3f7c50fcc8de8e8c50558
OrcaSlicer-bambulab/resources/shaders
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History
Lukas Matena 2e24e689fa Grabbers and support points appearence tweaking, some refactoring
2021-05-28 16:44:13 +02:00
..
gouraud_light.fs
Grabbers and support points appearence tweaking, some refactoring
2021-05-28 16:44:13 +02:00
gouraud_light.vs
GCodeViewer -> Prototype for tool marker
2020-05-11 13:09:26 +02:00
gouraud.fs
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
gouraud.vs
Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances
2021-04-22 13:18:36 +02:00
options_110.fs
GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid
2020-08-26 15:29:33 +02:00
options_110.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
options_120.fs
Code cleanup
2020-08-27 09:13:30 +02:00
options_120.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
printbed.fs
…
printbed.vs
…
toolpaths_lines.fs
Code cleanup
2020-08-27 09:13:30 +02:00
toolpaths_lines.vs
Code cleanup
2020-08-27 09:13:30 +02:00
variable_layer_height.fs
Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes
2021-05-03 14:28:55 +02:00
variable_layer_height.vs
Follow-up of c887ecfefa -> Removed unneded assignements from shaders
2020-04-08 09:00:08 +02:00
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