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iGoX/OrcaSlicer-bambulab
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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-28 14:52:38 +02:00
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e8c08d8f915364706213068d81e248b4b3e49fc6
OrcaSlicer-bambulab/src/slic3r
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History
Enrico Turri e8c08d8f91 Switch to regular shading when manipulating an object with gizmos while layers editing is active
2019-04-16 08:50:46 +02:00
..
Config
Fix build on MSVC with PCH off
2019-03-27 12:14:34 +01:00
GUI
Switch to regular shading when manipulating an object with gizmos while layers editing is active
2019-04-16 08:50:46 +02:00
Utils
Harmonized the application naming.
2019-04-15 16:14:19 +02:00
CMakeLists.txt
Moved the GLEW dependencies from libslic3r to the gui slic3r library.
2019-04-12 12:57:45 +02:00
pchheader.cpp
Precompiled headers on Visual Studio & GCC, with the highest hopes
2018-10-29 16:01:26 +01:00
pchheader.hpp
Integrated SLAPrint into background processing.
2018-11-08 20:18:40 +01:00
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