Checking-in code base
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import streamDeck, { action, KeyDownEvent, SingletonAction, DidReceiveSettingsEvent } from "@elgato/streamdeck";
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@action({ UUID: "org.igox.busylight.status.set" })
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export class SetStatus extends SingletonAction {
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override async onKeyDown(ev: KeyDownEvent<statusSettings>): Promise<void> {
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const { settings } = ev.payload;
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settings.status ??= 'available';
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setStatus(settings.status);
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}
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override async onDidReceiveSettings(ev: DidReceiveSettingsEvent<statusSettings>): Promise<void> {
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const { settings } = ev.payload;
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let status = settings.status;
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streamDeck.logger.debug(`>>> Config status changed to: ${status} <<<`);
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await ev.action.setImage(`imgs/actions/buttons/${status}/${status}.png`);
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}
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}
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async function setStatus(status: string) {
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const settings = await streamDeck.settings.getGlobalSettings();
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const url = settings.url;
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streamDeck.logger.debug(`>>> Sending status: ${status} to ${url} <<<`);
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fetch(`${url}/api/status/${status}`,
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{
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method: "POST",
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headers: {
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"Content-Type": "application/json"
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}
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})
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.then(response => response.json())
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.then(data => streamDeck.logger.debug(data));
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}
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type statusSettings = {
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status?: string;
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};
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