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Loctite glue and hot glue gun are you friends :smile:
All files can be printed in PLA. \
To have a nice light diffusion, I printed the `LED cover.stl` file in [_vase mode_](https://all3dp.com/2/cura-vase-mode-all-you-need-to-know/).
![3D model](img/busylight-3d.jpg)
![Build](img/busylight-3d-build-1.jpg)
![Build](img/busylight-3d-build-2.jpg)

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ESP32/boot.py Normal file
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# This file is executed on every boot (including wake-boot from deepsleep)
# It is executed before main.py
import os, machine
import network
import gc
gc.collect()
# --- WIFI Configuration ---
SSID = '<YOUR WIFI SSID>' # Set the WIFI network SSID
PASSWORD = '<YOUR WIFI PASSWORD>' # Set the WIFI network password
network.country('<YOUR COUNTRY CODE>') # Set the country code for the WIFI (ISO 3166-1 Alpha-2 country code)
network.hostname('igox-busylight') # Hostname that will identify this device on the network
# --------------------------
# Function to connect to the WIFI
def boot_wifi_connect():
wlan = network.WLAN(network.STA_IF)
if not wlan.isconnected():
print('connecting to network...')
wlan.active(True)
wlan.connect(SSID, PASSWORD)
while not wlan.isconnected():
pass
ip, mask, gateway, dns = wlan.ifconfig()
# Print the network configuration
print('\nNetwork config:')
print('- IP address: ' + ip)
print('- Network mask: ' + mask)
print('- Network gateway: ' + gateway)
print('- DNS server: ' + dns + '\n')
# Connect to the WIFI when booting
boot_wifi_connect()

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ESP32/main.py Normal file
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from microdot import Microdot, send_file
import machine, sys, neopixel, time
app = Microdot()
# Difine NeoPixel object
nbPixels = 12*2
pinPixelStrip = 16 # ESP32 D1 Mini
neoPixelStrip = neopixel.NeoPixel(machine.Pin(pinPixelStrip), nbPixels)
# Define status colors
statusColors = {
'BUSY': (255,0,0), # red
'AVAILABLE': (0,255,0), # green
'AWAY': (246,190,0), # cyan
'OFF': (0, 0, 0), # off
'ON': (255, 255, 255) # white
}
# Store BusyLight default global status
blColor = statusColors.get('OFF')
blStatus = 'off'
blPreviousStatus='off'
blBrightness = 0.1 # Adjust the brightness (0.0 - 1.0)
def __setColor(color):
r, g , b = color
r = int(r * blBrightness)
g = int(g * blBrightness)
b = int(b * blBrightness)
return (r, g, b)
def __setBusyLightColor(color, brightness):
global blBrightness
blBrightness = brightness
global blColor
blColor = color
neoPixelStrip.fill(__setColor(color))
neoPixelStrip.write()
global blStatus
blStatus = 'colored'
def __setBusyLightStatus(status):
status = status.upper()
color = statusColors.get(status)
__setBusyLightColor(color, blBrightness)
global blStatus
blStatus = status.lower()
# Microdot APP routes
@app.get('/static/<path:path>')
async def staticRoutes(request, path):
if '..' in path:
# directory traversal is not allowed
return {'error': '4040 Not found'}, 404
return send_file('static/' + path)
@app.get('/')
async def getIndex(request):
return send_file('static/index.html')
@app.get('/api/brightness')
async def getBrightness(request):
return {'brightness': blBrightness}
@app.post('/api/brightness')
async def setBrightness(request):
brightness = request.json.get("brightness")
if brightness is None:
return {'error': 'missing brightness parameter'}, 400
if type(brightness) is float \
or type(brightness) is int:
if brightness < 0 or brightness > 1:
return {'error': 'brigthness out of bound (0.0 - 1.0)'}, 400
else:
return {'error': 'wrong brigthness type (float)'}, 400
# Save blStatus
global blStatus
status = blStatus
# Apply new brightness to current color
color = blColor
__setBusyLightColor(color, brightness)
# Restore global status
blStatus = status
global blBrightness
blBrightness = brightness
return {'brightness': blBrightness}
@app.post('/api/color')
async def setColor(request):
r = request.json.get("r")
g = request.json.get("g")
b = request.json.get("b")
if bool(r is None or g is None or b is None):
return {'error': 'missing color'}, 400
else:
if type(r) is int \
and type(g) is int \
and type(b) is int:
color = (r, g, b)
else:
return {'error': 'wrong color type (int)'}, 400
if (r < 0 or r > 255) \
or (g < 0 or g > 255) \
or (b < 0 or b > 255):
return {'error': 'color out of bound (0 - 255)'}, 400
brightness = request.json.get("brightness")
if not brightness is None:
if type(brightness) is float \
or type(brightness) is int:
if brightness < 0 or brightness > 1:
return {'error': 'brightness out of bound (0.0 - 1.0)'}, 400
else:
return {'error': 'wrong brightness type (float)'}, 400
__setBusyLightColor(color, brightness)
__setBusyLightColor(color, blBrightness)
return {'status': blStatus}
@app.route('/api/status/<status>', methods=['GET', 'POST'])
async def setStatus(request, status):
lStatus = status.lower()
if lStatus == 'on':
__setBusyLightStatus('ON')
elif lStatus == 'off':
__setBusyLightStatus('OFF')
elif lStatus == 'available':
__setBusyLightStatus('AVAILABLE')
elif lStatus == 'away':
__setBusyLightStatus('AWAY')
elif lStatus == 'busy':
__setBusyLightStatus('BUSY')
else:
return {'error': 'unknown /api/status/' + lStatus + ' route'}, 404
return {'status': blStatus}
@app.get('/api/color')
async def getColor(request):
r, g, b = neoPixelStrip.__getitem__(0)
return {'color': {'r': r, 'g': g, 'b': b}}
@app.get('/api/status')
async def getStatus(request):
return {'status': blStatus}
@app.get('/api/debug')
async def getDebugInfo(request):
r, g, b = blColor
dr, dg, db = neoPixelStrip.__getitem__(0)
return {'status': blStatus, 'brightness': blBrightness, 'color': {'r': r, 'g': g, 'b': b}, 'dimColor': {'r': dr, 'g': dg, 'b': db}}
@app.post('/api/mutedeck-webhook')
async def mutedeckWebhook(request):
if request.json.get('control') != 'system':
if request.json.get('call') == 'active':
if request.json.get('mute') == 'active':
isMuted = True
else:
isMuted = False
if request.json.get('video') == 'active':
isVideoOn = True
else:
isVideoOn = False
if isMuted:
__setBusyLightStatus('away')
else:
__setBusyLightStatus('busy')
else:
__setBusyLightStatus('available')
return {'status': blStatus}
@app.post('/shutdown')
async def shutdown(request):
request.app.shutdown()
return 'The server is shutting down...'
# Startup effect
def startUpSeq():
print('Start seq begins')
__setBusyLightStatus('OFF')
time.sleep_ms(100)
__setBusyLightStatus('BUSY')
time.sleep_ms(200)
__setBusyLightStatus('AWAY')
time.sleep_ms(300)
__setBusyLightStatus('AVAILABLE')
time.sleep_ms(500)
__setBusyLightStatus('OFF')
print('Start seq is ended')
__setBusyLightColor(statusColors.get('OFF'), 0.1)
startUpSeq()
# Start API webserver
if __name__ == '__main__':
app.run(port=80, debug=True)

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<!doctype html>
<html>
<head>
<title>BusyLight</title>
<script src="static/libs/busylight-api.js"></script>
<script src="static/libs/jscolor.min.js"></script>
<style>
/* General Reset */
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Arial', sans-serif;
background: linear-gradient(135deg, #1a1a2e, #16213e);
color: #ffffff;
text-align: center;
display: flex;
justify-content: center;
align-items: center;
min-height: 100vh;
overflow: hidden;
}
/* Glassmorphism Container */
section {
background: rgba(255, 255, 255, 0.1);
backdrop-filter: blur(10px);
border: 1px solid rgba(255, 255, 255, 0.2);
padding: 30px;
border-radius: 20px;
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.4);
width: 90%;
max-width: 500px;
animation: fadeIn 0.5s ease-in-out;
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(-20px); }
to { opacity: 1; transform: translateY(0); }
}
h1 {
font-size: 28px;
margin-bottom: 30px;
color: #ffffff;
text-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
}
/* Radio Buttons */
div {
margin: 20px 0;
display: flex;
justify-content: space-between;
align-items: center;
padding: 15px;
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
transition: all 0.3s ease;
}
div:hover {
background: rgba(255, 255, 255, 0.2);
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
}
label {
font-size: 20px;
font-weight: 500;
margin-right: 15px;
cursor: pointer;
}
input[type="radio"] {
appearance: none;
width: 25px;
height: 25px;
border-radius: 50%;
border: 3px solid #ffffff;
transition: all 0.3s ease;
cursor: pointer;
}
input[type="radio"]:checked {
background: #4CAF50;
border-color: #4CAF50;
box-shadow: 0 0 10px rgba(76, 175, 80, 0.7);
}
/* Color Picker Button */
#colorPicker {
background: linear-gradient(135deg, #007bff, #0056b3);
border: none;
padding: 15px 30px;
color: white;
font-size: 18px;
border-radius: 12px;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 4px 12px rgba(0, 123, 255, 0.3);
}
#colorPicker:hover {
background: linear-gradient(135deg, #0056b3, #003d80);
transform: translateY(-2px);
box-shadow: 0 6px 16px rgba(0, 123, 255, 0.4);
}
/* Brightness Slider */
input[type="range"] {
width: 100%;
cursor: pointer;
-webkit-appearance: none;
background: linear-gradient(135deg, #4CAF50, #45a049);
height: 10px;
border-radius: 5px;
outline: none;
transition: all 0.3s ease;
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
width: 25px;
height: 25px;
background: #ffffff;
border-radius: 50%;
cursor: pointer;
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.3);
transition: all 0.3s ease;
}
input[type="range"]:hover::-webkit-slider-thumb {
transform: scale(1.1);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.4);
}
/* Responsive Design */
@media (max-width: 600px) {
section {
padding: 20px;
}
h1 {
font-size: 24px;
}
label {
font-size: 18px;
}
input[type="radio"] {
width: 22px;
height: 22px;
}
#colorPicker {
padding: 12px 24px;
font-size: 16px;
}
input[type="range"]::-webkit-slider-thumb {
width: 20px;
height: 20px;
}
}
</style>
</head>
<body onload="initForm()">
<section>
<h1>BusyLight Status</h1>
<div>
<input type="radio" name="status" id="off" value="off" onclick="putStatus(this.value)" />
<label for="off">OFF</label>
</div>
<div>
<input type="radio" name="status" id="busy" value="busy" onclick="putStatus(this.value)" />
<label for="busy">Busy</label>
</div>
<div>
<input type="radio" name="status" id="available" value="available" onclick="putStatus(this.value)" />
<label for="available">Available</label>
</div>
<div>
<input type="radio" name="status" id="away" value="away" onclick="putStatus(this.value)" />
<label for="away">Away</label>
</div>
<div>
<input type="radio" name="status" id="colored" value="colored" onclick="openColorPicker()" />
<label for="colored">Colored</label>
<button id="colorPicker">Pick color</button>
</div>
<div>
<input type="range" id="brightness" name="brightness" min="0" max="100" step="1" onchange="putBrightness(this.value)"/>
<label for="brightness">Brightness</label>
</div>
</section>
<script>
jscolor.presets.rgb = {
format: 'rgb',
alphaChannel: false
};
var colorPickerOpts = {};
colorPickerOpts["preset"] = "rgb";
colorPickerOpts["format"] = "rgb";
colorPickerOpts["alphaChannel"] = false;
colorPickerOpts["onChange"] = "putColor(this)";
var colorPicker = new JSColor("#colorPicker", colorPickerOpts);
async function initForm() {
var s = await getStatus();
var c = await getColor();
var b = await getBrightness();
var statusRadio;
switch (s.status) {
case 'off':
statusRadio = document.getElementById('off');
break;
case 'busy':
statusRadio = document.getElementById('busy');
break;
case 'available':
statusRadio = document.getElementById('available');
break;
case 'away':
statusRadio = document.getElementById('away');
break;
case 'colored':
statusRadio = document.getElementById('colored');
colorPicker.fromString('rgb(' + c.color.r + ',' + c.color.g + ',' + c.color.b + ')');
break;
}
statusRadio.checked = true;
brightnessRange = document.getElementById('brightness');
brightnessRange.value = b.brightness * 100;
setColorPickerColor(s.status);
}
function openColorPicker() {
colorPicker.show();
}
async function putColor(picker) {
var color = {};
color.r = Math.round(picker.channel('R'));
color.g = Math.round(picker.channel('G'));
color.b = Math.round(picker.channel('B'));
var s = await setColor(color);
statusRadio = document.getElementById('colored');
statusRadio.checked = true;
}
async function putStatus(status) {
var s = await setStatus(status);
setColorPickerColor(status);
}
function setColorPickerColor(status) {
switch (status) {
case 'off':
colorPicker.fromString('rgb(0,0,0)');
break;
case 'busy':
colorPicker.fromString('rgb(255,0,0)');
break;
case 'available':
colorPicker.fromString('rgb(0,255,0)');
break;
case 'away':
colorPicker.fromString('rgb(246,190,0)');
break;
}
}
async function putBrightness(value) {
var brightness = {};
brightness.brightness = value/100;
var b = await setBrightness(brightness);
}
</script>
</body>
</html>

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async function setStatus(status = '') {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/status/${status}`, {
method: "POST", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache", // *default, no-cache, reload, force-cache, only-if-cached
headers: {
"Content-Type": "application/json"
}
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}
async function getStatus() {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/status`, {
method: "GET", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache" // *default, no-cache, reload, force-cache, only-if-cached
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}
async function setColor(color = {}) {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/color`, {
method: "POST", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache", // *default, no-cache, reload, force-cache, only-if-cached
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(color) // le type utilisé pour le corps doit correspondre à l'en-tête "Content-Type"
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}
async function getColor() {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/color`, {
method: "GET", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache", // *default, no-cache, reload, force-cache, only-if-cached
headers: {
"Content-Type": "application/json"
}
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}
async function setBrightness(brightness = {}) {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/brightness`, {
method: "POST", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache", // *default, no-cache, reload, force-cache, only-if-cached
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify(brightness) // le type utilisé pour le corps doit correspondre à l'en-tête "Content-Type"
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}
async function getBrightness() {
// Les options par défaut sont indiquées par *
const response = await fetch(`/api/brightness`, {
method: "GET", // *GET, POST, PUT, DELETE, etc.
cache: "no-cache", // *default, no-cache, reload, force-cache, only-if-cached
headers: {
"Content-Type": "application/json"
}
});
return response.json(); // transforme la réponse JSON reçue en objet JavaScript natif
}

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# busylight # Table of Content
1. [What's this project?](#whats-this-project)
2. [Web UI](#web-ui)
3. [Stream Deck plug-in](#stream-deck-plug-in)
4. [BusyLight API](#busylight-api)
5. [MuteDeck integration](#mutedeck-integration)
6. [Electronic parts](#electronic-parts)
7. [Firmware installation](#firmware-installation)
8. [3D files - Enclosure](#3d-files---enclosure)
9. [Wiring / Soldering](#wiring--soldering)
10. [Tools & libs](#tools--libs)
# What's this project?
**Let people know if they can bother you with light signals!**
A cheap, simple to build, nice looking and portable DIY **Busy Light**.
It comes with a with a simplistic but neat **Web UI** and a simple (but hopefully convenient) **Rest API**.
| Controlled by Stream Deck with REST API | Light roll |
|-------------------------------------------------|---------------------------------------|
| ![busylight and stream deck](img/busylight.jpg) | ![busylight roll](img/busylight.gif) |
![showoff video](img/busylight-showoff.mp4)
# Web UI
A very simplistic but neat UI is available on port `80` (thanks @nicolaeser). \
Default hostname is `igox-busylight`.
You can try to reach the web UI @ [http://igox-busylight.local](http://igox-busylight.local).
| What an neat UI ! :smile: |
|---------------------------|
| ![Web UI](img/web-ui.png) |
# Stream Deck plug-in
You can download a Stream Deck plugin to control your BusyLight:
[![get it on marketplace](img/elgato-marketplace.png "Get iGoX BusyLight on Marketplace")](https://marketplace.elgato.com/product/igox-busylight-7448a0be-6dd6-4711-ba0d-86c52b9075b9)
Or directly from [here](streamdeck-plugin/README.md).
# BusyLight API
## End points
| Path | Method | Parameter | Description |
|--------|------|-----------|-------------|
| /api/color | POST | `color` JSON object | Set the BusyLight color according to the `color` object passed in the request body. Return a `status` object. |
| /api/color | GET | n/a | Retreive the color currently displyed by the BusyLight. Return a `color` object. |
| /api/brightness | POST | `brightness` JSON object | Set the BusyLight brightness according to the `brightness` object passed in the request body. Return a `status` object. |
| /api/brightness | GET | n/a | Retreive the BusyLight brightness. Return a `brightness` object. |
| /api/status/on | POST / GET | n/a | Light up the BusyLight. White color. Return a `status` object. |
| /api/status/available | POST / GET | n/a | Set the BusyLight in `available` mode. Green color. Return a `status` object. |
| /api/status/away | POST / GET | n/a | Set the BusyLight in `away` mode. Yellow color. Return a `status` object. |
| /api/status/busy | POST / GET | n/a | Set the BusyLight in `busy` mode. Red color. Return a `status` object. |
| /api/status/off | POST / GET | n/a | Shutdown the BusyLight. Return a `status` object. |
| /api/status | GET | n/a | Retreive the current BusyLight status. Return a `status` object. |
| /api/debug | GET | n/a | Retreive the full BusyLight status. |
## JSON objects
### `color` object
```
{
"r": 255,
"g": 0,
"b": 127,
"brightness": 0.5
}
```
`r`: RED color | integer | [0 .. 255]\
`g`: GREEN color | integer | [0 .. 255]\
`b`: BLUE color | integer | [0 .. 255]\
`brightness`: LED brighness (optional) | float | [0.0 .. 1.0]
### `brightness` object
```
{
"brightness": 0.5
}
```
`brightness`: LED brighness | float | [0.0 .. 1.0]
### `status` object
```
{
"status": "<STATUS>"
}
```
\<STATUS\> : `on` | `off` | `available` | `away` | `busy` | `colored`
# MuteDeck integration
The `POST api/mutedeck-webhook` endpoint aims to collect [MuteDeck](https://mutedeck.com/help/docs/notifications.html#enabling-the-webhook-integration) webhook callbacks.
It will automatically switch to the BusyLight in:
- busy mode (Red color) when entering a meeting with Mic `ON` **and** camera `ON`.
- away mode (Yellow color) when entering a meeting with Mic `OFF` **and** camera `ON`.
- away mode (Yellow color) if the mic is muted during a meeting.
- available mode (Green color) when exiting/closing a meeting.
| MuteDeck Configuration |
|---------------------------------------------------|
| ![MuteDeck config](img/mutedeck-webhook-conf.png) |
# Electronic parts
| Parts | Links (Amazon - not affiliated) |
|-------------------------|-----------------------------------------------------------------------------------------------------------|
| Micro-controler | [D1 ESP32 Mini NodeMCU](https://www.amazon.fr/dp/B0CDXB48DZ) - USB C version |
| Led rings (x2) | [AZDelivery 5 x LED Ring 5V RGB compatible avec WS2812B 12-Bit 38mm](https://www.amazon.fr/dp/B07V1GGKHV) |
| Battery | [Anker PowerCore 5000mAh](https://www.amazon.fr/dp/B01CU1EC6Y) |
| USB A to USB C adapter | [USB A to USB C adapter](https://www.amazon.fr/dp/B0BYK917NM) |
# Firmware installation
**(1)** Flash your ESP32 with [Micropython](https://micropython.org/download/ESP32_GENERIC/).
**(2)** Install [microdot](https://microdot.readthedocs.io/en/latest/index.html) library on the ESP32. This can easily be done using [Thonny](https://thonny.org):
| Tools > Manage plug-ins | lib selection |
|-------------------------------|-------------------------------------|
| ![lib-menu](img/lib-menu.png) | ![lib-install](img/lib-install.png) |
**(3)** Edit the `WIFI Configuration` section in the [boot.py](ESP32/boot.py) file.
**(4)** Copy the content of [ESP32](ESP32/) folder with the modified `boot.py` file to the root of your ESP32 file system. Again, can easily be done using [Thonny](https://thonny.org):
![file-copy](img/file-copy.png)
**Done!**
# 3D files - Enclosure
All the required 3D files (STLs and f3d project) to 3D print the enclosure are available in the [3D-files-to-print](3D-files-to-print/) folder.
![3D files](3D-files-to-print/img/busylight-3d.jpg)
# Wiring / Soldering
![wiring-soldering](img/wiring-soldering.png)
You can see a final assembly image [here](3D-files-to-print/README.md).
# Tools & libs
## Thonny
https://thonny.org
## Micropython
https://micropython.org
## Microdot
https://microdot.readthedocs.io/en/latest/index.html
## JSColor
https://jscolor.com

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# BusyLight Stream Deck plugin - Release notes
## Version 0.3.1.0 (2024-01-06)
### Download
[org.igox.busylight.v0.3.1.0.streamDeckPlugin](download/org.igox.busylight.v0.3.1.0.streamDeckPlugin)
### Features
- None added
### Enhancements
- Add colored button for "Set color" action.
- Add colored button for "Set brightness" action.
- Update plugin and plugin category icons
### Fixes
- None.
### Bugs & known limitations
- None known at publication time.
### Screenshot
![v0.3.1.0 screenshot](img/v0.3.1.0.png)
## Version 0.3.0.0 (2024-01-06)
### Download
[org.igox.busylight.v0.3.0.0.streamDeckPlugin](download/org.igox.busylight.v0.3.0.0.streamDeckPlugin)
### Features
- None added
### Enhancements
- Rework icons to comply with plugin guidelines for Elgato Marketplace
- Combine the 3 "status" actions into a single action and having the status be selected with a dropdown
### Fixes
- None.
### Bugs & known limitations
- None known at publication time.
### Screenshot
![v0.3.0.0 screenshot](img/v0.3.0.0.png)
## Version 0.2.0.0 (2024-12-28)
### Download
[org.igox.busylight.v0.2.0.0.streamDeckPlugin](download/org.igox.busylight.v0.2.0.0.streamDeckPlugin)
### Features
- Add the capability to set the color diplayed by BusyLigh LEDs.
### Fixes
- None.
### Bugs & known limitations
- None known at publication time.
### Screenshot
![v0.2.0.0 screenshot](img/v0.2.0.0.png)
## Version 0.1.0.0 (2024-12-28)
### Download
[org.igox.busylight.v0.1.0.0.streamDeckPlugin](download/org.igox.busylight.v0.1.0.0.streamDeckPlugin)
### Features
- Quick action buttons to set the BusyLight status (Available: green, Away: yellow, Busy: red).
- Quick action button to turn off the BusyLight.
- Button to set the BusyLight brightness.
### Fixes
- None: initial version of the plugin.
### Bugs & known limitations
- None known at publication time.
### Screenshot
![v0.1.0.0 screenshot](img/v0.1.0.0.png)

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# Node.js
node_modules/
# Stream Deck files
*.sdPlugin/bin
*.sdPlugin/logs

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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Plugin",
"type": "node",
"request": "attach",
"processId": "${command:PickProcess}",
"outFiles": [
"${workspaceFolder}/bin/**/*.js"
],
"resolveSourceMapLocations": [
"${workspaceFolder}/**"
]
}
]
}

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{
/* JSON schemas */
"json.schemas": [
{
"fileMatch": [
"**/manifest.json"
],
"url": "https://schemas.elgato.com/streamdeck/plugins/manifest.json"
},
{
"fileMatch": [
"**/layouts/*.json"
],
"url": "https://schemas.elgato.com/streamdeck/plugins/layout.json"
}
]
}

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{
"Name": "iGoX BusyLight",
"Version": "0.3.1.0",
"Author": "iGoX",
"$schema": "https://schemas.elgato.com/streamdeck/plugins/manifest.json",
"Actions": [
{
"Name": "Set BusyLight status",
"UUID": "org.igox.busylight.status.set",
"Icon": "imgs/actions/icons/status/status",
"Tooltip": "Set BusyLight status",
"PropertyInspectorPath": "ui/status-config.html",
"Controllers": [
"Keypad"
],
"States": [
{
"Image": "imgs/actions/icons/status/status",
"TitleAlignment": "bottom"
}
]
},
{
"Name": "Set brightness",
"UUID": "org.igox.busylight.brigthness.set",
"Icon": "imgs/actions/icons/brightness/brightness",
"Tooltip": "Set LED brightness",
"PropertyInspectorPath": "ui/brightness-config.html",
"Controllers": [
"Keypad"
],
"States": [
{
"Image": "imgs/actions/icons/brightness/brightness",
"TitleAlignment": "bottom"
}
]
},
{
"Name": "Set color",
"UUID": "org.igox.busylight.color.set",
"Icon": "imgs/actions/icons/color/color",
"Tooltip": "Set BusyLight displayed color",
"PropertyInspectorPath": "ui/color-config.html",
"Controllers": [
"Keypad"
],
"States": [
{
"Image": "imgs/actions/icons/color/color",
"TitleAlignment": "bottom"
}
]
}
],
"Category": "iGoX BusyLight",
"CategoryIcon": "imgs/plugin/category-icon",
"CodePath": "bin/plugin.js",
"Description": "Control your DIY BusyLight (https://github.com/igox/busylight) from your Stream Deck",
"Icon": "imgs/plugin/icon",
"SDKVersion": 2,
"Software": {
"MinimumVersion": "6.4"
},
"OS": [
{
"Platform": "mac",
"MinimumVersion": "10.15"
},
{
"Platform": "windows",
"MinimumVersion": "10"
}
],
"Nodejs": {
"Version": "20",
"Debug": "enabled"
},
"UUID": "org.igox.busylight"
}

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<!DOCTYPE html>
<html>
<head lang="en">
<title>Configure your BusyLight</title>
<meta charset="utf-8" />
<script src="https://sdpi-components.dev/releases/v3/sdpi-components.js"></script>
<script>
function getGlobalSettings() {
const { streamDeckClient } = SDPIComponents;
const settings = streamDeckClient.getGlobalSettings();
return settings.url || 'http://busylight-esp32.local';
}
</script>
</head>
<body>
<script>
</script>
<!--
Learn more about property inspector components at https://sdpi-components.dev/docs/components
-->
<sdpi-item label="URL or IP">
<sdpi-textfield
setting="url"
placeholder="http://busylight-esp32.local"
global="true"
value="getGlobalSettings()">
</sdpi-textfield>
</sdpi-item>
<sdpi-item label="Brightness">
<sdpi-range
setting="brightness"
min="10"
max="100"
default="40"
value="40"
step="5"
showlabels="true">
<span slot="min">10%</span>
<span slot="max">100%</span>
</sdpi-range>
</sdpi-item>
</body>
</html>

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<!DOCTYPE html>
<html>
<head lang="en">
<title>Configure your BusyLight</title>
<meta charset="utf-8" />
<script src="https://sdpi-components.dev/releases/v3/sdpi-components.js"></script>
<script>
function getGlobalSettings() {
const { streamDeckClient } = SDPIComponents;
const settings = streamDeckClient.getGlobalSettings();
return settings.url || 'http://busylight-esp32.local';
}
</script>
</head>
<body>
<!--
Learn more about property inspector components at https://sdpi-components.dev/docs/components
-->
<sdpi-item label="URL or IP">
<sdpi-textfield
setting="url"
placeholder="http://busylight-esp32.local"
global="true"
value="getGlobalSettings()">
</sdpi-textfield>
</sdpi-item>
<sdpi-item label="Color">
<sdpi-color
setting="color"></sdpi-color>
</sdpi-item>
</body>
</html>

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<!DOCTYPE html>
<html>
<head lang="en">
<title>Configure your BusyLight</title>
<meta charset="utf-8" />
<script src="https://sdpi-components.dev/releases/v3/sdpi-components.js"></script>
<script>
function getGlobalSettings() {
const { streamDeckClient } = SDPIComponents;
const settings = streamDeckClient.getGlobalSettings();
return settings.url || 'http://busylight-esp32.local';
}
</script>
</head>
<body>
<!--
Learn more about property inspector components at https://sdpi-components.dev/docs/components
-->
<sdpi-item label="URL or IP">
<sdpi-textfield
setting="url"
placeholder="http://busylight-esp32.local"
global="true"
value="getGlobalSettings()">
</sdpi-textfield>
</sdpi-item>
<sdpi-item label="Status">
<sdpi-select setting="status" placeholder="Please choose a status">
<option value="available">Available</option>
<option value="away">Away</option>
<option value="busy">Busy</option>
<option value="on">On</option>
<option value="off">Off</option>
</sdpi-select>
</sdpi-item>
</body>
</html>

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{
"scripts": {
"build": "rollup -c",
"watch": "rollup -c -w --watch.onEnd=\"streamdeck restart org.igox.busylight\""
},
"type": "module",
"devDependencies": {
"@elgato/cli": "^1.1.0",
"@rollup/plugin-commonjs": "^28.0.0",
"@rollup/plugin-node-resolve": "^15.2.2",
"@rollup/plugin-terser": "^0.4.4",
"@rollup/plugin-typescript": "^12.1.0",
"@tsconfig/node20": "^20.1.2",
"@types/node": "~20.15.0",
"rollup": "^4.0.2",
"tslib": "^2.6.2",
"typescript": "^5.2.2"
},
"dependencies": {
"@elgato/streamdeck": "^1.0.0"
}
}

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import commonjs from "@rollup/plugin-commonjs";
import nodeResolve from "@rollup/plugin-node-resolve";
import terser from "@rollup/plugin-terser";
import typescript from "@rollup/plugin-typescript";
import path from "node:path";
import url from "node:url";
const isWatching = !!process.env.ROLLUP_WATCH;
const sdPlugin = "org.igox.busylight.sdPlugin";
/**
* @type {import('rollup').RollupOptions}
*/
const config = {
input: "src/plugin.ts",
output: {
file: `${sdPlugin}/bin/plugin.js`,
sourcemap: isWatching,
sourcemapPathTransform: (relativeSourcePath, sourcemapPath) => {
return url.pathToFileURL(path.resolve(path.dirname(sourcemapPath), relativeSourcePath)).href;
}
},
plugins: [
{
name: "watch-externals",
buildStart: function () {
this.addWatchFile(`${sdPlugin}/manifest.json`);
},
},
typescript({
mapRoot: isWatching ? "./" : undefined
}),
nodeResolve({
browser: false,
exportConditions: ["node"],
preferBuiltins: true
}),
commonjs(),
!isWatching && terser(),
{
name: "emit-module-package-file",
generateBundle() {
this.emitFile({ fileName: "package.json", source: `{ "type": "module" }`, type: "asset" });
}
}
]
};
export default config;

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import streamDeck, { action, DidReceiveSettingsEvent, WillAppearEvent, KeyDownEvent, PropertyInspectorDidAppearEvent, SingletonAction } from "@elgato/streamdeck";
@action({ UUID: "org.igox.busylight.brigthness.set" })
export class SetBrightness extends SingletonAction<BrightnessSettings> {
override async onKeyDown(ev: KeyDownEvent<BrightnessSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Received KeyDownEvent. Settings: ${JSON.stringify(ev.payload.settings)} <<<`);
const { settings } = ev.payload;
settings.brightness ??= 40;
setBrightness(settings.brightness);
}
override onWillAppear(ev: WillAppearEvent<BrightnessSettings>): void | Promise<void> {
streamDeck.logger.debug(`>>> Received WillAppearEvent. Settings: ${JSON.stringify(ev.payload.settings)} <<<`);
return ev.action.setTitle(`${ev.payload.settings.brightness ?? 40}%`);
}
override async onDidReceiveSettings(ev: DidReceiveSettingsEvent<BrightnessSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Received onDidReceiveSettings. Settings: ${JSON.stringify(ev.payload.settings)} <<<`);
const { settings } = ev.payload;
await ev.action.setSettings(settings);
await ev.action.setTitle(`${settings.brightness}%`);
}
override async onPropertyInspectorDidAppear(ev: PropertyInspectorDidAppearEvent<BrightnessSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Received onPropertyInspectorDidAppear. Setting action icon <<<`);
await ev.action.setImage(`imgs/actions/buttons/brigthness/brigthness.png`);
}
}
async function setBrightness(brightness: number) {
const settings = await streamDeck.settings.getGlobalSettings();
const url = settings.url;
streamDeck.logger.debug(`>>> Sending brightness: ${brightness} to ${url} <<<`);
fetch(`${url}/api/brightness`,
{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({"brightness": brightness/100})
})
.then(response => response.json())
.then(data => streamDeck.logger.debug(data));
}
type BrightnessSettings = {
brightness?: number;
};

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import streamDeck, { action, JsonObject, KeyDownEvent, DidReceiveSettingsEvent, PropertyInspectorDidAppearEvent, SingletonAction } from "@elgato/streamdeck";
@action({ UUID: "org.igox.busylight.color.set" })
export class SetColor extends SingletonAction {
override async onKeyDown(ev: KeyDownEvent<ColorSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Received KeyDownEvent. Settings: ${JSON.stringify(ev.payload.settings)} <<<`);
const { settings } = ev.payload;
settings.color ??= '#FFFFFF';
setColor(hexToRgb(settings.color));
}
override async onDidReceiveSettings(ev: DidReceiveSettingsEvent<ColorSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Received onDidReceiveSettings. Settings: ${JSON.stringify(ev.payload.settings)} <<<`);
const { settings } = ev.payload;
await ev.action.setSettings(settings);
}
override async onPropertyInspectorDidAppear(ev: PropertyInspectorDidAppearEvent<ColorSettings>): Promise<void> {
streamDeck.logger.debug(`>>> Color button property inspector diplayed! <<<`);
await ev.action.setImage(`imgs/actions/buttons/colored/colored.png`);
}
}
function hexToRgb(hex: string): { r: number, g: number, b: number } {
const hexNumber = parseInt(hex.replace('#', ''), 16);
const r = (hexNumber >> 16) & 255;
const g = (hexNumber >> 8) & 255;
const b = hexNumber & 255;
return { r, g, b };
}
async function setColor(color: JsonObject) {
const settings = await streamDeck.settings.getGlobalSettings();
const url = settings.url;
streamDeck.logger.debug(`>>> Sending color: ${JSON.stringify({"r": color.r, "g": color.g, "b": color.b})} to ${url} <<<`);
fetch(`${url}/api/color`,
{
method: "POST",
headers: {
"Content-Type": "application/json"
},
body: JSON.stringify({"r": color.r, "g": color.g, "b": color.b})
})
.then(response => response.json())
.then(data => streamDeck.logger.debug(data));
}
type ColorSettings = {
color?: string;
};

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import streamDeck, { action, KeyDownEvent, SingletonAction, DidReceiveSettingsEvent } from "@elgato/streamdeck";
@action({ UUID: "org.igox.busylight.status.set" })
export class SetStatus extends SingletonAction {
override async onKeyDown(ev: KeyDownEvent<statusSettings>): Promise<void> {
const { settings } = ev.payload;
settings.status ??= 'available';
setStatus(settings.status);
}
override async onDidReceiveSettings(ev: DidReceiveSettingsEvent<statusSettings>): Promise<void> {
const { settings } = ev.payload;
let status = settings.status;
streamDeck.logger.debug(`>>> Config status changed to: ${status} <<<`);
await ev.action.setImage(`imgs/actions/buttons/${status}/${status}.png`);
}
}
async function setStatus(status: string) {
const settings = await streamDeck.settings.getGlobalSettings();
const url = settings.url;
streamDeck.logger.debug(`>>> Sending status: ${status} to ${url} <<<`);
fetch(`${url}/api/status/${status}`,
{
method: "POST",
headers: {
"Content-Type": "application/json"
}
})
.then(response => response.json())
.then(data => streamDeck.logger.debug(data));
}
type statusSettings = {
status?: string;
};

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import streamDeck, { LogLevel, SingletonAction, action, type DidReceiveSettingsEvent } from "@elgato/streamdeck";
import { SetStatus} from "./actions/set-status";
import { SetBrightness } from "./actions/set-brightness";
import { SetColor } from "./actions/set-color";
// We can enable "trace" logging so that all messages between the Stream Deck, and the plugin are recorded. When storing sensitive information
streamDeck.logger.setLevel(LogLevel.INFO);
// Register the actions.
streamDeck.actions.registerAction(new SetStatus());
streamDeck.actions.registerAction(new SetBrightness());
streamDeck.actions.registerAction(new SetColor());
// Finally, connect to the Stream Deck.
streamDeck.connect();

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{
"extends": "@tsconfig/node20/tsconfig.json",
"compilerOptions": {
"customConditions": [
"node"
],
"module": "ES2022",
"moduleResolution": "Bundler",
"noImplicitOverride": true
},
"include": [
"src/**/*.ts"
],
"exclude": [
"node_modules"
]
}

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