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OrcaSlicer-bambulab/xs/src/Point.hpp
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#ifndef slic3r_Point_hpp_
#define slic3r_Point_hpp_
#include <myinit.h>
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#include <vector>
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#include <math.h>
namespace Slic3r {
class Point;
typedef std::vector<Point> Points;
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class Point
{
public:
long x;
long y;
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explicit Point(long _x = 0, long _y = 0): x(_x), y(_y) {};
void from_SV(SV* point_sv);
void from_SV_check(SV* point_sv);
SV* to_SV_pureperl();
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void scale(double factor);
void translate(double x, double y);
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void rotate(double angle, Point* center);
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bool coincides_with(const Point* point) const;
int nearest_point_index(const Points points) const;
Point* nearest_point(Points points) const;
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};
}
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#endif