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Fix compilation on MSVC
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@@ -1,5 +1,9 @@
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#define NOMINMAX
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#include "openvdb_utils.hpp"
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#include <openvdb/tools/MeshToVolume.h>
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#include <openvdb/tools/VolumeToMesh.h>
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namespace Slic3r {
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class TriangleMeshDataAdapter {
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@@ -4,8 +4,6 @@
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#include <libslic3r/TriangleMesh.hpp>
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#include <libslic3r/SLA/SLABoilerPlate.hpp>
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#include <openvdb/openvdb.h>
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#include <openvdb/tools/MeshToVolume.h>
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#include <openvdb/tools/VolumeToMesh.h>
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namespace Slic3r {
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