Lukas Matena
acb7d66577
Linux locales detection: reject unexpected formatting
2020-12-14 22:59:11 +01:00
Lukas Matena
1249fdb71d
Remove custom supports/seams after mesh repair
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The repair can remove some of the triangles, so the custom data would make no sense.
This will hopefully fix #5458
Also, show a notification with a hyperlink to undo just before the repair.
2020-12-14 22:59:02 +01:00
Lukas Matena
5553762d9c
Do not remove custom supports/seams when converting units to imperial
2020-12-14 20:27:19 +01:00
Lukas Matena
a5d363a9f4
Do not emit M1 gcode for firmwares other than Marlin (after MM priming)
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The M1 gcode is apparently only supported on Marlin, others do not support it or use it for something else
This should fix #5441
2020-12-14 20:27:19 +01:00
Lukas Matena
0e6f9cdd0b
Linux: when available locales do not match the desired language completely,
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list the installed locales and try to find an alternative
This should fix issues such as #3368 and #2580
2020-12-12 09:21:51 +01:00
Lukas Matena
d267a9a105
Fixed a typo in a tooltip
2020-12-12 09:15:01 +01:00
Lukas Matena
2d711d8646
Added missing includes for gcc
2020-12-08 12:31:59 +01:00
Lukas Matena
997ee971b4
Bugfix: custom seam identification
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Bounding boxes of polygons could overlap. Ask the AABB tree for all possible candidates.
Might be faster than searching for the closest triangle, that requires traversing the whole depth of the tree every time.
2020-12-05 02:02:22 +01:00
Lukas Matena
985a4a8bf3
Bugfix: custom seam did not work on first layer with elephant foot compensation active
2020-12-05 00:02:43 +01:00
Lukas Matena
98434eb77b
Bugfix: seam enforcers not always respected ( #5137 , #5294 )
2020-12-05 00:02:43 +01:00
Lukas Matena
91cc119146
Added missing includes for gcc
2020-12-05 00:02:43 +01:00
Lukas Matena
3f999acef8
Added a missing include (gcc 8.4)
2020-11-28 20:51:57 +01:00
Lukas Matena
ca09bf0805
Fix random seam for single contour islands ( #5003 ) and for external_perimeters_first
2020-11-27 11:33:25 +01:00
Lukas Matena
f485f66b2a
Seam - fix indexing of layers ( #5112 , #5014 )
2020-11-27 10:09:20 +01:00
Lukas Matena
22f93a34a8
Fix horrible complexity of custom seam lookup ( #5067 )
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- polygons are offset individually
- custom areas are kept separately for each PrintObject
- AABB tree is used to get logN lookup complexity
2020-11-27 10:09:20 +01:00
Lukas Matena
2618992c8b
Fix of an ASAN crash on app close (Linux)
2020-11-09 14:00:58 +01:00
Lukas Matena
ece27dcc42
Bumped up version number
2020-11-04 15:45:37 +01:00
Lukas Matena
ab6af3ff68
Fix of #5058 (failing build with wx3.0)
2020-11-04 11:58:45 +01:00
Lukas Matena
b84efca01e
Degree sign in FDM supports gizmo dialog:
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The sign is used insted of 'deg' and it was moved into the slider,
to make it consistent with sliders in SLA gizmos.
2020-11-03 15:15:09 +01:00
Lukas Matena
d75ca6b76d
New icon for FDM supports gizmo
2020-11-02 08:30:33 +01:00
Lukas Matena
1130d78c19
Fix of #3505 (place on face oriented objects at slight angle sometimes)
2020-10-29 12:49:43 +01:00
Lukas Matena
0a9f316d64
Fix of #5009 (Shift+Tab shall be disabled in gcode viewer mode)
2020-10-28 10:49:04 +01:00
Lukas Matena
b27bf1815c
Renamed FDM supports and seam gizmos
2020-10-26 16:23:04 +01:00
Lukas Matena
f4311f67ef
Fix of #4969 : XDG path detection with wx3.0
2020-10-26 12:54:00 +01:00
Lukas Matena
ab6e653de4
Rendering painted triangles - increase polygon offset to avoid artifacts
2020-10-23 17:34:24 +02:00
Lukas Matena
41b3af7599
Merged PR #4553 : New gcode flavor (RepRapFirmware) using G10 temperature gcode (thanks @ardenpm)
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Old RepRap/Sprinter remains for compatibility with older firmwares, new gcode flavor RepRapFirmware was
introduced so PS supports new versions of RRF (which deprecate M104 for temperature changes)
2020-10-23 13:30:46 +02:00
Lukas Matena
8cd13803ca
Updated the G10 RepRapFirmware pull request to current master
2020-10-23 13:27:45 +02:00
Lukas Matena
18f72d82b9
Merge branch 'pa_reprap_g10_temperature_support' of https://github.com/ardenpm/PrusaSlicer into lm_g10
2020-10-23 11:42:35 +02:00
Lukas Matena
43c6f4cb6c
Fix rendering painted triangles (not showing when viewed in direction of the normal)
2020-10-23 08:07:47 +02:00
Lukas Matena
057c8a1c1d
Changed datadir path on Linux to xdg specs (2911)
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In case the new dir does not exist and the old one does,
show a warning to the user.
2020-10-23 07:52:11 +02:00
Lukas Matena
5670f5ffb0
Fix couple of build issues on gcc
2020-10-23 07:51:58 +02:00
Lukas Matena
d0ad098661
Fix debug build
2020-10-20 17:55:32 +02:00
Lukas Matena
81ce368e5d
Merged PR #4345 - support for DuetSoftwareSupport print host (thanks @wilriker)
2020-10-20 16:42:07 +02:00
Lukas Matena
8a88b353f3
Added missing forward declaration for gcc
2020-10-20 16:41:25 +02:00
Lukas Matena
197d2b968c
Tiny changes in the new Duet3D dsf support code
2020-10-19 17:23:13 +02:00
Lukas Matena
daeb618812
Merge branch 'add-duet-software-framework-support' of https://github.com/Duet3D/PrusaSlicer into Duet3D-add-duet-software-framework-support
2020-10-19 11:50:31 +02:00
Lukas Matena
ebcd073fd3
Removed unused include (related to #4912 )
2020-10-19 11:16:43 +02:00
Lukas Matena
a47e94ebd5
Fix of #4889 (malfunctioning single instance detection on macOS):
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This was hapenning because the datadir did not exist yet, which was interpreted as another instance running.
2020-10-19 11:08:03 +02:00
Lukas Matena
637324d386
Do not render bed texture when looking from below the bed in hollowing gizmo
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The same as it is for FDM/SLA supports and seam gizmos.
2020-10-16 15:56:45 +02:00
Lukas Matena
04e18025f9
Fix build on macOS
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std::optional<T>::value() not yet available
2020-10-13 13:51:47 +02:00
Lukas Matena
f0de7f13fc
Added a missing include
2020-10-12 17:52:48 +02:00
Lukas Matena
fa74f50af1
Fixed clipping plane in painter gizmos:
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Obsolete variable m_clipping_plane was used instead of getting the clipping plane from
the common gizmo data pool. This means the clipped parts of objects captured hits and
could not be painted through.
The clipped_mesh_was_hit variable is obsolete now. It was a mistake to introduce it in the first place.
2020-10-12 16:26:17 +02:00
Lukas Matena
92b2d624a4
Painter gizmos: only render the circle cursor when the pointer is on the mesh
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It does not paint otherwise, let the user know by not drawing it.
2020-10-12 14:46:48 +02:00
Lukas Matena
482a58ccdc
Merge PR #7435 by @wavexx (Shift+Tab shortcut to collapse sidebar):
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The extra commit by lukasmatena fixes toolbar tooltip updating.
2020-10-12 09:16:34 +02:00
Lukas Matena
9755f82b90
Fix of tooltip updating when sidebar is being hidden/shown
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The tooltip would only update when the toolbar was clicked, not when respective menu item or keyboard shortcut were used
2020-10-12 09:16:08 +02:00
Lukas Matena
40121c56e9
Fixed an undo/redo problem with SLA gizmo
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When the undo/redo stack opened the SLA gizmo, it would erroneously obliterate all future snapshots
2020-10-12 09:06:47 +02:00
Lukas Matena
6f2ea224b9
Combo in painter gizmos replaced with radios (for cursor type selection)
2020-10-10 14:02:14 +02:00
Lukas Matena
6871c2ccd8
Fixed updating of pages on startup, reverted changes from b17c829
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The second commit should be no longer needed, the CallAfter cause crashes on Linux when switching technologies
2020-10-07 16:16:37 +02:00
Lukas Matena
c4951c5efc
Fix of a modifier transparency problem in painting gizmos
2020-10-06 14:57:31 +02:00
Lukas Matena
b42a12db66
Fixup of 8df0181 (turning off the export of machine limits)
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This should solve #1212 for good
2020-10-06 13:31:42 +02:00
Lukas Matena
dbedd3f9b0
Merge branch 'lm_painter_fixes'
2020-10-06 12:09:56 +02:00
Lukas Matena
b155e58a9d
Painting gizmos: show painted triangles inside modifier meshes
2020-10-06 12:06:39 +02:00
Lukas Matena
8bcdbb7a60
Painter gizmos should now work with non-uniformly scaled models
2020-10-06 12:06:39 +02:00
Lukas Matena
f4e3eb7482
Painting gizmos fixes:
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- modifiers are not rendered in neutral color when a painting gizmo is open, so they are distinguishable from model parts
- modifiers are now correctly handled by clipping plane (the cut was not triangulated for them)
2020-10-06 12:06:39 +02:00
Lukas Matena
4d3190f988
Changed cmake minimal version to 3.13 ( #4720 )
2020-10-05 12:10:19 +02:00
Lukas Matena
dd94b34a8d
Fixed missing include on Linux, printf format string fix
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boost/format.hpp was missing in the header
2020-10-02 09:32:50 +02:00
Lukas Matena
f1c24e6a8c
Fix build with wxWidgets 3.0
2020-10-02 00:11:44 +02:00
Lukas Matena
26fb87242b
Merge branch 'lm_sphere_cursor2'
2020-10-01 00:51:09 +02:00
Lukas Matena
3f7d41df15
Imgui dialog layout adjustments after the new combo was added
2020-10-01 00:49:14 +02:00
Lukas Matena
3ec5d9e2cf
Cache raycast results so they don't have to be repeated on the same mouse pos
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Fixed incorrect handling of clipping plane with multiple volumes - only the first volume was correctly clipped by the painter.
2020-10-01 00:05:59 +02:00
Lukas Matena
fac7e735ac
Moved the raycasting query in painting gizmos to a separate function
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This way it can be called when rendering the spherical cursor and when processing the mouse clicks/drags
2020-10-01 00:05:18 +02:00
Lukas Matena
6744a40cd5
Slight refactoring
2020-10-01 00:05:12 +02:00
Lukas Matena
1ca8120398
Sphere selection added as an option for painting gizmos
2020-10-01 00:05:01 +02:00
Lukas Matena
c696e6ec19
Experiment with spherical cursor (painting gizmos)
2020-09-30 17:34:11 +02:00
Lukas Matena
8bf0f75e83
Fixed compilation with wxWidgets 3.0
2020-09-30 17:33:08 +02:00
Lukas Matena
f890cd5b9c
FDM painting gizmos (support/seam) now render object in neutral color
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The goal is to ensure enough contrast independent on current filament color
2020-09-25 16:05:34 +02:00
Lukas Matena
48b0a14c4c
Fixup of previous commit
2020-09-25 13:00:43 +02:00
Lukas Matena
b178d0af38
Wipe tower - small refactoring and fix
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Collection of data from internal wipe tower gcode generator now uses move semantics.
Part of gcode at the end of priming was erroneously not exported (extruder current reset etc.)
2020-09-25 12:35:20 +02:00
Lukas Matena
0974d2a0e6
Added missing include to fix build against wx3.0 (Linux)
2020-09-24 14:14:22 +02:00
Lukas Matena
4bf49d960c
Merge branch 'lm_seam_painter_backend'
2020-09-22 21:02:07 +02:00
Lukas Matena
67bdf9687d
Alessandro's name spelling fix (README, manifests)
2020-09-22 20:45:59 +02:00
Lukas Matena
a13fc805d7
Removed obsolete wipe tower related code
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Most of the code is already commented out for a long time, it should be safe to remove now.
2020-09-22 15:20:24 +02:00
Lukas Matena
e7ae26fb8a
Fix of #2834 (unretracted wipes on wipe tower)
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Wiping moves performed before moving away from the wipe tower were replaced by
scheduling a regular wipe that is performed after normal gcode generator regains
control. This makes it consistent with wipes on the model and gets rid of the
unretracted wipes.
2020-09-22 15:20:19 +02:00
Lukas Matena
cf50224248
Fix build on macOS and one logic error
2020-09-18 14:26:06 +02:00
Lukas Matena
6db2d3a0b2
Merge branch 'master' into lm_seam_painter_backend
2020-09-18 13:44:45 +02:00
Lukas Matena
f2951b53c0
Fix build on Linux
2020-09-18 13:37:37 +02:00
Lukas Matena
8123930ee5
Store seam history for more islands
2020-09-18 12:20:02 +02:00
Lukas Matena
8dd345ed4c
use center of enforcer only with spAligned
2020-09-18 12:00:48 +02:00
Lukas Matena
fffb79a085
Simple implementation of spRandom
2020-09-18 12:00:40 +02:00
Lukas Matena
5d6bf3261e
fixed center-finding algorithm
2020-09-18 12:00:40 +02:00
Lukas Matena
e78221409a
Renamed CustomSeam to SeamPlacer, move to a separate file
2020-09-18 12:00:14 +02:00
Lukas Matena
a1fadaf955
Partially working implementation of custom seam backend
2020-09-18 12:00:14 +02:00
Lukas Matena
4d5d1390f0
Added a missing include for gcc
2020-09-15 16:40:57 +02:00
Lukas Matena
436e12e99f
Seam gizmo: fixed action names in undo/redo stack
2020-09-04 12:46:39 +02:00
Lukas Matena
7844ca12fa
First naive prototype of seam painter
2020-09-02 00:36:30 +02:00
Lukas Matena
60cf002e94
Fixed merge conflicts (whitespace only)
2020-09-02 00:36:30 +02:00
Lukas Matena
46eb96e84f
Added two missing icons to fix build on Linux
2020-09-01 23:26:08 +02:00
Lukas Matena
6646198a9b
Merge branch lm_seam_painter_frontend
2020-09-01 23:03:16 +02:00
Lukas Matena
9c59b4f930
Custom seam: Model integration, backend invalidation, 3MF loading/saving
2020-09-01 22:35:01 +02:00
Lukas Matena
01b59ff57b
Seam gizmo created on frontend
2020-09-01 18:18:57 +02:00
Lukas Matena
db7559157c
Revert "Forbid translation of objects when SLA/Hollow/FDM gizmos are active"
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This reverts commit c291717909 . Translation of object when those
gizmos are active should already be supressed by previous commit (ba97ebb0). The FDM gizmo was
erroneously not blocking the translation, the commit that is reverted is therefore needless
after this was fixed the way it should have been fixed in the first place.
2020-09-01 18:18:57 +02:00
Lukas Matena
a9435cccb8
Finished separation of FDM gizmo into base and child
2020-09-01 18:18:57 +02:00
Lukas Matena
7a6531ede7
Started work on separating FDM gizmo into base and child classes
2020-09-01 18:18:57 +02:00
Lukas Matena
223eb6933c
TriangleSelector paints continuously when dragging fast
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Previously there would be distinct circles with gaps in between
2020-09-01 18:18:57 +02:00
Lukas Matena
d3e7684a5a
Forbid translation of objects when SLA/Hollow/FDM gizmos are active
2020-09-01 18:18:56 +02:00
Lukas Matena
255469347f
Fixed several indentation-related warnings
2020-09-01 18:18:56 +02:00
Lukas Matena
1eef1d32a0
Added two missing includes to fix build on gcc
2020-09-01 18:12:51 +02:00
Lukas Matena
20da7a8175
Merge branch 'lm_drainholes_fix'
2020-08-24 08:11:27 +02:00
Lukas Matena
c51a45ee0f
Drainholes are saved elevated for 3MF compatibility
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This is a follow-up of previous commit
2020-08-24 08:11:12 +02:00
Lukas Matena
a95509ce36
Changed internal coordinates of drain holes
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Drain holes reference position was saved slightly above the mesh to avoid problem when the hole is placed on flat or nearly flat surface
The depth of the hole was internally bigger than what the user has set to compensato for it
However, this leads to problem with scaling and makes reprojection of the holes on the mesh complicated
This commit changes the reference point to the point on the mesh and the extra elevation is handled when rendering and drilling the hole.
The change is reflected in 3MF drain holes versioning so that old 3MFs are loaded correctly.
Reprojection on the mesh after reload from disk/fix through netfabb has been enabled.
2020-08-24 08:11:12 +02:00