Commit Graph
31 Commits
Author SHA1 Message Date
Mark Hindess aac2c45450 Avoid merging meshes when there is only one mesh to merge.
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess 407de02fe4 Use binary search for get_layer_range.
Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00
Mark Hindess 51d140d7d7 Fix dependencies to require Math::Clipper 1.18.
To avoid error "Undefined subroutine &Math::Clipper::int_offset ...".
2013-04-18 18:56:55 +01:00
Mark Hindess 6019836eef Avoid uninitialized value in concatenation at line 347. 2012-12-06 20:39:03 +00:00
Mark Hindess 705d6b3179 Quick fix for support material. 2012-11-02 22:39:08 +00:00
Mark Hindess 145572c87a Fix occurrences of ARRAY(...) in usage output.
Defaults are only one element otherwise I'd have been tempted to set
$" to comma.
2012-07-12 22:07:54 +01:00
Mark Hindess 35ecd65e77 Implement nearest point index and split at index to avoid search for point. 2012-07-02 20:26:56 +01:00
Mark Hindess 35fda7de23 Revert "split_at_first_point needn't call deserialize as split_at calls it."
This reverts commit a6d8d6473c.
2012-07-02 16:57:29 +01:00
Mark Hindess 60ca76ff05 Oops. Somehow I missed this when doing interactive add. 2012-07-01 22:35:52 +00:00
Mark Hindess ca78bbd88a Use Slic3r::Geometry polyline_lines rather than duplicate implementation.
If it is good enough for polygons, it should be good enough for polylines.
2012-07-01 23:15:17 +01:00
Mark Hindess b11778a85f polygon_lines returns array of Slic3r::Line objects so bless is redundant. 2012-07-01 23:14:04 +01:00
Mark Hindess a6d8d6473c split_at_first_point needn't call deserialize as split_at calls it. 2012-07-01 22:52:13 +01:00
Mark Hindess 07f2dab5f6 Fix perimeters_* options to be singular to be consistent. 2012-06-30 23:18:15 +01:00
Mark Hindess b4a21bea40 Fix for #499. 2012-06-29 17:02:37 +01:00
Mark Hindess 4d1551c305 Reduce memory usage during gcode output by discarding processed layers.
As each layer is processed, it increases in size by a factor of two
or three so by the end the layer list gets quite big.  So this removes
the list entry after it's been processed.
2012-06-29 12:33:30 +01:00
Mark Hindess 2e1649e6b5 Comment out code that builds @vertices_facets data structure.
Saves memory and speeds up reading large models.
2012-06-28 19:58:21 +01:00
Mark Hindess cc330932d6 Revert "Simple remote interface to slic3r using plack."
This reverts commit a3af688173.
2012-06-27 17:58:27 +01:00
Mark Hindess a3af688173 Simple remote interface to slic3r using plack.
Only supports a single stl model but supporting other file formats and
merge would be quite simple.  Speed might mean requests timeout if
slicing takes too long.  Just a proof-of-concept really but I might
use it to slice on my server from my laptop.
2012-06-27 17:42:34 +01:00
Mark Hindess a49827f5ab Revert "Fix license to match README."
This reverts commit 7d858338fa.

At least xnaron's perl doesn't like 'agpl3'.
2012-06-27 07:15:30 +01:00
Mark Hindess 840752194f Speed up encloses_point calls from medial_axis code.
The points shouldn't be on hole borders so we can make the check
much quicker.  Gives over 50% speed up slicing reprap shot glass
(thing:11944) with default settings and 0.3 layer height.
2012-06-26 23:11:46 +01:00
Mark Hindess 7d858338fa Fix license to match README. 2012-06-25 23:00:50 +01:00
Mark Hindess 1d3f7e0b1c Trivia: Remove duplicate word "speed". 2012-06-25 22:57:05 +01:00
Mark Hindess a4de0e659d Trivial typo/grammar. 2012-06-25 22:51:20 +01:00
Mark Hindess f61a1f5a07 Create *::Geometry::nearest_point_index to speed up shortest_path method.
This fix gives a further 10% speedup on simcop2387's coaster.
2012-06-22 23:12:39 +01:00
Mark Hindess 62eb41b967 Manage flattened endpoint list rather than creating it at every iteration.
Gives an 8% speedup on simcop2387's coaster for me.
2012-06-22 23:12:39 +01:00
Mark Hindess 2ef565fc4d Simplify creation of $n, @x and @y in point_in_polygon test.
Gives 30% speed up on simcop2387's coaster on my laptop and it cuts the
maximum resident set size too.  I know this is going to be replaced but
thought this might be useful in the meantime.
2012-06-16 08:28:37 +01:00
Mark Hindess 2689f49ef8 Remove grep that is effectively repeated. 2012-05-31 18:15:40 +01:00
Mark Hindess b0303c1e3b Allow cli options to use '_' instead of '-'.
This makes it easier to copy and paste options from config files.
2012-05-20 17:01:40 +01:00
Mark Hindess 5a16756aac Avoid undef errors while keeping the debug so root cause can be found. 2012-05-10 22:23:24 +01:00
Mark Hindess 9d85a19b9d Rework fix to use undef correctly. 2012-05-10 19:07:20 +01:00
Mark Hindess 5ebf6a71cd Add FE_NONE with value 0 and increment FE_TOP and FE_BOTTOM to simplify
and correct logic.
2012-05-09 19:57:00 +01:00