Commit Graph
100 Commits
Author SHA1 Message Date
bubnikv fcc1b2ad69 Reworked polygon sampling for SLA auto support generation.
Conditional compilation of an igl winding number tree for SLA support generator, as it is not used as of now and initialization of the tree is expensive.
Fixed issue with passing the new SLA point definition to the back end and back to the UI.
2019-02-17 13:05:22 +01:00
bubnikv d0553ece0e Extended tesselation wrapper for other 3d and 2d point types. 2019-02-08 09:26:48 +01:00
bubnikv fb6f3d8431 Send EVT_SLICING_UPDATE with RELOAD_SLA_SUPPORT_POINTS
once object's support points are calculated by the backend.
2019-02-06 14:18:04 +01:00
bubnikv d31cb98fe9 Merge remote-tracking branch 'remotes/origin/master' into lm_sla_supports_auto2 2019-02-06 11:11:51 +01:00
bubnikv 6ef9c23d19 Merge branch 'master' into lm_sla_supports_auto2 2019-02-06 11:10:18 +01:00
bubnikv 0e8b526af3 Vojtech's optimizations 2019-02-06 10:57:45 +01:00
bubnikv 72d85261fb Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
bubnikv 7719173f89 Fixed compilation on OSX 2019-02-05 21:26:52 +01:00
bubnikv 0b90e5177c Fixed missing include 2019-02-05 21:05:31 +01:00
bubnikv 5fedb5f232 Fixed last buggy commit. 2019-02-05 20:54:01 +01:00
bubnikv f22926649c Polished up the tesselator. 2019-02-05 20:49:09 +01:00
bubnikv e3ed05491e Added the new Tesselate.cpp/hpp 2019-02-05 20:24:25 +01:00
bubnikv 8982664551 Improved stability (fixed crashes) of the Cut by plane function by
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
bubnikv 3dc6e266ed Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
bubnikv 2a7e5bc0ae Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-05 18:14:27 +01:00
bubnikv f797083ca2 WIP Added libtess library extracted from
https://cgit.freedesktop.org/mesa/glu/
The library is stable (it should be, since it is in use since 1994),
but it is not thread safe: Its callbacks do not receive any pointer
to a context.
2019-02-05 18:14:07 +01:00
bubnikv 5207d31df1 WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
bubnikv 09ee5793df Bumped up version number 2019-02-04 19:11:20 +01:00
bubnikv f2b44645d1 Updated profiles 2019-02-04 19:10:47 +01:00
bubnikv b8d6c6bbb2 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
bubnikv ac007d4173 Platform independent delete menus 2019-02-04 15:46:12 +01:00
bubnikv f42ce8c84a Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
bubnikv f626f69e90 Fixed typo. 2019-02-04 12:08:48 +01:00
bubnikv af0e9370fb Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
bubnikv 0b7b961994 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 09:38:02 +01:00
bubnikv 7c5d94e0b1 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
bubnikv cd838561ee Model fixing through Netfabb service (Windows only):
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
bubnikv bcab373a54 Fixed an error when importing / exporting Config Bundles with
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
bubnikv 1905d49ade Trying to find a reasonable workaround for the single key menu accelerators. 2019-02-03 19:10:20 +01:00
bubnikv d0b1b3b3de Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bubnikv f9743d17e9 On Windows, system and hidden files are now ignored in all file
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
bubnikv 14a623f50e Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00
bubnikv 0c1f750cba The accelerators Ctrl+A, Ctrl+Del and Del were incorrectly captured
globally by being defined in the Edit menu.
These accelerators are now suppressed in the menu (shown on Windows
but inactive, not shown on OSX / Linux),
and they are now captured by the 3D scene widget instead.

Fix of ctrl-A doesn't work well #1753
2019-02-03 14:06:13 +01:00
bubnikv ecdf550e65 OSX specific: Changed the "Preferences dialog" short cut
to the platform default "Control-," fixes #1748
2019-02-03 12:12:26 +01:00
bubnikv 5deb8fcc65 Suppressed the "Split to volumes" button in simple mode. 2019-02-03 11:15:26 +01:00
bubnikv f050d91239 OSX specific: The Command short keys over the 3D scene toolbars
are now shown with the OSX "Command" symbols, not as "Ctrl+"
2019-02-03 11:10:25 +01:00
bubnikv a56f7d60e5 Fixed an issue, where the output G-code file name was not always updated
from the current Model/ModelObjects.
Fixed a possible race condition in updating Print::m_placeholder_parser
with the proposed filename / filename base.
Improved documentation (source code comments).
2019-02-03 10:41:14 +01:00
bubnikv e59a10e0c2 Fix of a cooling slow down logic.
fixes "Min print speed" to "Estimated Print Time" Inconsistencies #1488
2019-02-01 17:15:41 +01:00
bubnikv 3b973e01dd Get name of both the G-code and project file from the 1st printable
object's name or file path.
Fixed some compilation warnings.
2019-02-01 11:44:08 +01:00
bubnikv 405d18a7fa Changed default the Drag & Drop target from "Move" to "Copy". Fixes #1742 2019-02-01 08:53:29 +01:00
bubnikv f4243c694f Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-31 15:09:23 +01:00
bubnikv c82d346c1a Fixed a bug in initialization of some StaticPrintConfig derived classes.
Merged implementation of support for "Octoprint-Cancelobject" #972
thanks @supermerill
2019-01-31 15:09:16 +01:00
bubnikv 2d3da7ef33 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-31 09:37:38 +01:00
bubnikv f1470966a5 glsafe macro to test for the glGetError in debug mode 2019-01-31 09:37:27 +01:00
bubnikv 3c78d35e3c Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-31 09:09:42 +01:00
bubnikv 73280d48ed Fixed name of the exported project file to respect the object name. 2019-01-31 09:08:40 +01:00
bubnikv 991632add5 GLCanvas3d::on_render(): if not intialized yet,
Call render directly, so it gets initialized immediately, not from On Idle handler.
2019-01-30 19:48:26 +01:00
bubnikv 7dbda0243e Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-30 19:02:43 +01:00
bubnikv ed9a924880 Added missing GL context "Set Current" calls before loading data
into vertex buffers.

Changed behavior of Canvas3D::on_render() to postpone rendering to idle,
as on OSX the paint events happen directly from control updates,
if the control update triggers Canvas3D window rescaling. With this change,
rendering only happens from idle handler consistently.
2019-01-30 19:02:30 +01:00
bubnikv eec289961a Removed Microsoft specific _DEBUG flag from the Unix systems.
Made condional compilation of assert code based on #ifndef NDEBUG
instead of #ifdef _DEBUG to compile on Unix systems.
2019-01-30 15:27:11 +01:00
bubnikv 35cef67ee5 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-30 12:10:38 +01:00
bubnikv 460cf820af Some optimizations of the color print preview. 2019-01-30 12:10:26 +01:00
bubnikv d30676ceee Merge remote-tracking branch 'remotes/origin/ys_color_print' 2019-01-30 09:29:55 +01:00
bubnikv 72e8c7c756 Updated the github issue template 2019-01-30 09:07:29 +01:00
bubnikv 49bb90523a Fix of a G-code comment. Fixes
Incorrect filament profile being used during purge - always set to PLA. #1691
2019-01-29 18:28:52 +01:00
bubnikv 7bfc60e805 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-29 18:08:02 +01:00
bubnikv 57bd0889c3 Disabled the experimental pressure equalizer. 2019-01-29 18:07:45 +01:00
bubnikv 79f608d1e6 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-29 14:44:25 +01:00
bubnikv 2c9a98b22f Renamed Open / Save to Open Project / Save Project 2019-01-29 14:44:10 +01:00
bubnikv 4464fcc9d2 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-29 13:36:35 +01:00
bubnikv e35124b627 Fix of 1.42.0.alpha2 BUG ** Printer choosing bug #1588 2019-01-29 13:36:23 +01:00
bubnikv aaaffd7f90 Fixes Add [layer_num] and [layer_z] to Custom Tool change G-code #1651 2019-01-29 12:02:48 +01:00
bubnikv de742bbab2 Fix of Custom filename - used_filament in meters #1680 2019-01-29 11:14:29 +01:00
bubnikv c973500ee6 Support for a numeric input with both dot and comma
as a valid decimal separator.

Fixes Česká verze hustota filamentu #1705
2019-01-29 10:21:21 +01:00
bubnikv c4bc45cff4 Add DEBUG and _DEBUG symbols on OSX & Linux in a way the Visual Studio
does that.
2019-01-29 09:57:17 +01:00
bubnikv 46709c92cd Fix of OcctoPrint using Post Processor does not work #1731 2019-01-29 08:57:00 +01:00
bubnikv 4a5cff3ee2 Reverted the slow auto arrangement of objects on loading.
(made configurable, once it is sped up, it will be re-enabled)
2019-01-28 10:56:02 +01:00
bubnikv 3e0ef05386 Merge remote-tracking branch 'remotes/origin/objects_centering' 2019-01-28 10:25:41 +01:00
bubnikv 9942e9f7e5 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-28 10:11:02 +01:00
bubnikv adb96bdc2e WIP: Optimization of the object's 2D convex silhouette for arrangement,
not working yet.
2019-01-28 10:10:23 +01:00
bubnikv 66ecdf61ec FIx of the previous commit 2019-01-28 08:53:02 +01:00
bubnikv bb0cf221bc WIP synchronization of Z rotation of the instances 2019-01-28 08:52:22 +01:00
bubnikv 282ef552f9 SLA print bed rotated by 180 degrees, simplified by removing some internal pieces. 2019-01-26 18:52:31 +01:00
bubnikv 588c07c12a Performance improvements:
Lazy "Place on face" gizmo update.
Caching of MeshObject::raw_mesh_bounding_box() for the object size display.
ModelObject::bounding_box(), raw_mesh_bounding_box(), full_raw_mesh_bounding_box() will not copy the mesh.
TriangleMesh::transformed_bounding_box(const Transform3d &trafo) will not copy the mesh data.
get_options_for_bundle() will not return reference to temp value
is_splittable() calls cheap mesh.has_multiple_patches()
2019-01-26 18:51:34 +01:00
bubnikv 48d64b0842 Fixed compilation on Visual Studio in Debug mode. 2019-01-26 14:12:57 +01:00
bubnikv 302a51f6cb Merge remote-tracking branch 'remotes/origin/tm_autoplacement' 2019-01-26 13:32:47 +01:00
bubnikv 241283d956 Merge remote-tracking branch 'remotes/origin/vk-bugfixes' 2019-01-26 13:10:58 +01:00
bubnikv 708a14c228 Fix of instance synchronization. It seems to be working, but one may
want to review the center of rotation of the instances when rotating
around a general axis (zero component of the rotation axis in the world Z).
2019-01-25 14:56:41 +01:00
bubnikv dbcf800353 Yet another compilation fix on OSX 2019-01-25 09:57:08 +01:00
bubnikv ee87d73916 Fixed compilation on Linux. 2019-01-25 09:06:49 +01:00
bubnikv ceea83720a Fixed build on OSX & Linux 2019-01-25 08:37:06 +01:00
bubnikv 8c9923b2bf Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-24 20:53:34 +01:00
bubnikv 4487f51c30 Yet one more fix of a unit test. 2019-01-24 20:53:15 +01:00
bubnikv de70b6a06a Removed ExPolygon::triangulate_pp() from Perl XS bindings and unit tests. 2019-01-24 19:22:35 +01:00
bubnikv e1abd1256c Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-24 19:09:06 +01:00
bubnikv 49487c16e6 Improvements of the triangulation of SLA layer preview. 2019-01-24 19:08:58 +01:00
bubnikv 584e8a8490 Updated the polypartition library from https://github.com/ivanfratric/polypartition 2019-01-24 15:18:16 +01:00
bubnikv 772b22265c Updated poly2tri library from https://github.com/jhasse/poly2tri 2019-01-24 15:17:39 +01:00
bubnikv 5a707a66b9 Adjustment of the offset from the print bed STLs to their textures.
Changed the MK2.5 bed from MK2 to MK3.
2019-01-23 17:24:56 +01:00
bubnikv 7730f273fb Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-23 15:29:44 +01:00
bubnikv 90235ac386 Fixed layer height profile access from Perl XS 2019-01-23 15:29:18 +01:00
bubnikv 5ed475a730 Little optimization when creating a SLA support mesh for preview. 2019-01-23 14:22:33 +01:00
bubnikv fc97ec9cd9 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-23 14:00:23 +01:00
bubnikv 0af11c51e3 Fixed update on reset of the variable layer height profile.
Fixed update of the layer height profile on PrintObject when changing profiles.
Fixed crash due to the layer height editing refactoring & wipe tower.
2019-01-23 14:00:03 +01:00
bubnikv cada2a313f Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-22 12:14:41 +01:00
bubnikv 6937c21f4b Fixed updates of the variable layer height texture on config change
and when the reset button on the variable layer height bar is pressed.
2019-01-22 12:14:26 +01:00
bubnikv bd80304f39 Added missing headers. 2019-01-21 17:51:37 +01:00
bubnikv 3366ce51e5 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-21 17:02:40 +01:00
bubnikv ceb08d6380 Variable layer height editing:
Smarter updates of the SlicingParameters (update on ScheduleBackgroundProcessing
or on object selection change)
2019-01-21 17:02:16 +01:00
bubnikv ba1abf3f1f Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-01-21 10:07:27 +01:00